Advanced match analysis
WavySpartacus vs CaOK_Berada.
- Queue
- Ranked 1v1 Supremacy
- Map
- Ghost Lake
- Map Seed
- 24689
- Duration
- 21:02
- Patch
- 19.17020
- Played
- · 7 hours ago
Winner
WavySpartacus
Quetzalcoatl · Elo 1332 +17
21:02
Match length
Defeated
CaOK_Berada.
Gaia · Elo 1311 -17
53.0% win probability
Pre-match · WavySpartacus favored
win probability 47.0%
Key momentsIn match order
WavySpartacus
Quetzalcoatl · Blue- EAPM
- 54.0
- Favorite unit
- Eagle Warrior 65 fielded
- Largest army
- 201
- First expansion
- 6:50
Age path
PatecatlClassical · Est. start 3:44
CoyolxauhquiHeroic · Est. start 12:37
TlalocMythic · Timing unavailable
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Eagle Warrior CoreEagle Warriors were the dominant military unit.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Heavy walling21 wall build events
Large army production201 military units
No post-game awards
CaOK_Berada.
Gaia · Red- EAPM
- 50.7
- Favorite unit
- Arcus 48 fielded
- Largest army
- 161
- First expansion
- 11:42
Age path
OceanusClassical · Est. start 3:50
RheiaHeroic · Est. start 11:20
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Market economy1,500 total resource volume
Large army production161 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,500 total volume›
WavySpartacus
Bought
No buys
Sold
No sells
Total player market volume0
CaOK_Berada.
Bought
Sold
Total player market volume1,500
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.