Advanced match analysis
haventony3 + LasVegas vs Longsh0t---> + Gribodemon
- Queue
- Ranked 2v2 Supremacy
- Map
- Watering Hole
- Map Seed
- 10921
- Duration
- 14:17
- Patch
- 19.17020
- Played
- · 7 hours ago
Defeat
Team Elo 995
haventony3
Gaia · Elo 952 -48
LasVegas
Kronos · Elo 1038 -20
14:17
Match length
Victory
Team Elo 1010
Longsh0t--->
Demeter · Elo 1010 +18
Gribodemon
Zeus · Elo 1010 +18
47.8% win probability
Pre-match · Longsh0t---> + Gribodemon favored
win probability 52.2%
Key momentsIn match order
haventony3
Gaia · Blue · Team 1- EAPM
- 29.0
- Favorite unit
- Turma 10 fielded
- Largest army
- 10
- First expansion
- 7:35
Age path
OceanusClassical · Research start 2:48
RheiaHeroic · Research start 10:15
MythicNot reached
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
No post-game awards
Longsh0t--->
Demeter · Mint · Team 2- EAPM
- 23.7
- Favorite unit
- Toxotes 49 fielded
- Largest army
- 66
- First expansion
- —
Age path
AresClassical · Research start 2:57
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
No post-game awards
LasVegas
Kronos · Green · Team 1- EAPM
- 30.1
- Favorite unit
- Contarius 16 fielded
- Largest army
- 46
- First expansion
- 9:27
Age path
PrometheusClassical · Est. start 3:52
HyperionHeroic · Est. start 9:18
MythicNot reached
Opening read
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
No post-game awards
Gribodemon
Zeus · Peach · Team 2- EAPM
- 38.8
- Favorite unit
- Hoplite 27 fielded
- Largest army
- 33
- First expansion
- —
Age path
AthenaClassical · Research start 3:53
DionysusHeroic · Research start 12:24
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling11 wall build events
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.