Replay-derived match flow, timings, and composition.

Advanced match analysis

Zequinha Multigod vs UltraTroya

Queue
Ranked 1v1 Supremacy
Map
Midgard
Map Seed
13149
Duration
18:35
Patch
19.17020
Played
· 7 hours ago
Midgard map preview
MapMidgard
Winner
Zequinha Multigod Thor · Elo 1683 +9
18:35 Match length
Defeated
UltraTroya Loki · Elo 1506 -9
73.5% win probability Pre-match · Zequinha Multigod favored win probability 26.5%
Key momentsIn match order
First pressure
3:58 UltraTroya Hersir trained
Fastest Classical
4:39* UltraTroya Heimdall · estimated
Armory timing
8:09 UltraTroya Armory
Fastest Heroic
10:54* UltraTroya Njord · estimated
Market timing
11:29 Zequinha Multigod Market
Fortress timing
13:02 Zequinha Multigod Hill Fort
First extra TC
14:36 Zequinha Multigod Town Center
Fastest Mythic
16:26* Zequinha Multigod Baldr · estimated

Zequinha Multigod

Thor · Cyan
Win 1683 +9
EAPM
54.8
Favorite unit
Throwing Axeman
47 fielded
Largest army
97
First expansion
14:36
Age path
FreyjaClassical · Est. start 4:37
SkadiHeroic · Est. start 9:53
BaldrMythic · Est. start 14:26
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Heavy walling9 wall build events
Water commitment3 dock build events
Market economy2,100 total resource volume
Large army production97 military units
No post-game awards

UltraTroya

Loki · Red
Loss 1506 -9
EAPM
65.0
Favorite unit
Throwing Axeman
66 fielded
Largest army
151
First expansion
16:15
Age path
HeimdallClassical · Research start 3:39
NjordHeroic · Est. start 9:39
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water commitment2 dock build events
Market economy700 total resource volume
Large army production151 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 2,800 total volume

Zequinha Multigod

Bought

Food300

Sold

Food700
Wood1,100
Total player market volume2,100

UltraTroya

Bought

Food400
Wood300

Sold

No sells

Total player market volume700

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Zequinha Multigod

Army · 97

Units

Throwing Axeman47
Hersir37
Valkyrie7
Hirdman4
Longboat1
Portable Ram1
Buildings 11 types
House25
Longhouse9
Wall9
Great Hall6
Dock3
Ox Cart Building2
Dwarven Armory1
Hill Fort1
Market1
Temple1
Town Center1
God powers 4 invoked
Dwarven Mine1
Forest Fire1
Frost1
Ragnarok1

UltraTroya

Army · 151

Units

Throwing Axeman66
Berserk34
Hersir25
Jarl15
Einheri7
Mountain Giant3
Hirdman1
Buildings 10 types
House16
Longhouse10
Ox Cart Building4
Dock2
Great Hall2
Armory1
Hill Fort1
Market1
Temple1
Town Center1
God powers 3 invoked
Spy1
Undermine1
Walking Woods1