Advanced match analysis
Parascelsus vs rafensergio
- Queue
- Ranked 1v1 Supremacy
- Map
- Steppe
- Map Seed
- 24232
- Duration
- 37:20
- Patch
- 19.17020
- Played
- · 7 hours ago
Defeated
Parascelsus
Ra · Elo 920 -18
37:20
Match length
Winner
rafensergio
Hades · Elo 908 +18
51.7% win probability
Pre-match · Parascelsus favored · Upset
win probability 48.3%
Key momentsIn match order
Parascelsus
Ra · Blue- EAPM
- 38.7
- Favorite unit
- Spearman 162 fielded
- Largest army
- 334
- First expansion
- 14:15
Age path
PtahClassical · Est. start 4:36
SekhmetHeroic · Est. start 15:27
HorusMythic · Est. start 24:05
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Market economy9,200 total resource volume
Large army production334 military units
No post-game awards
rafensergio
Hades · Red- EAPM
- 34.0
- Favorite unit
- Hippeus 61 fielded
- Largest army
- 278
- First expansion
- 11:04
Age path
AthenaClassical · Est. start 3:31
ApolloHeroic · Est. start 16:51
ArtemisMythic · Est. start 21:48
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom6 expansion build events
Large army production278 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 9,200 total volume›
Parascelsus
Bought
No buys
Sold
Total player market volume9,200
rafensergio
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.