Replay-derived match flow, timings, and composition.

Advanced match analysis

Or2531 vs matudelro

Queue
Ranked 1v1 Supremacy
Map
Cloud Forest
Map Seed
32081
Duration
16:50
Patch
19.17020
Played
· 14 hours ago
Cloud Forest map preview
MapCloud Forest
Defeated
Or2531 Huitzilopochtli · Elo 827 -16
16:50 Match length
Winner
matudelro Hades · Elo 866 +16
44.4% win probability Pre-match · matudelro favored win probability 55.6%
Key momentsIn match order
First pressure
4:03 Or2531 Warrior Priest trained
Fastest Classical
4:37* matudelro Athena · estimated
First extra TC
6:16 matudelro Town Center
Armory timing
6:22 Or2531 Armory
Market timing
11:04 matudelro Market
Fastest Heroic
13:11* Or2531 Coatlicue · estimated
Fortress timing
14:22 matudelro Fortress

Or2531

Huitzilopochtli · Blue
Loss 827 -16
EAPM
13.8
Favorite unit
Tlamanih Spearman
31 fielded
Largest army
64
First expansion
—
Age path
MalinalxochitlClassical · Research start 5:08
CoatlicueHeroic · Research start 11:56
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
No post-game awards

matudelro

Hades · Maroon
Win 866 +16
EAPM
36.6
Favorite unit
Hoplite
15 fielded
Largest army
52
First expansion
6:16
Age path
AthenaClassical · Research start 3:37
AphroditeHeroic · Research start 12:01
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom3 expansion build events
Market economy1,300 total resource volume
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,300 total volume

Or2531

Bought

No buys

Sold

No sells

Total player market volume0

matudelro

Bought

Food500

Sold

Wood800
Total player market volume1,300

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Or2531

Army · 64

Units

Tlamanih Spearman31
Tequihua Archer13
Warrior Priest11
Eagle Warrior8
Ayotochtli1
Buildings 7 types
Farm13
House13
Calpulli5
Armory1
Nobles Hut1
Temple1
War Hut1
God powers 2 invoked
Earth Monster1
Infestation1

matudelro

Army · 52

Units

Hoplite15
Toxotes12
Hippeus8
Peltast8
Achilles2
Ajax2
Hypaspist2
Chiron1
Minotaur1
Nemean Lion1
Buildings 12 types
Farm13
House11
Storehouse9
Granary5
Fortress3
Town Center3
Archery Range2
Military Academy2
Stable2
Temple2
Armory1
Market1
God powers 3 invoked
Curse1
Restoration1
Sentinel1