Replay-derived match flow, timings, and composition.

Advanced match analysis

camilocmisas vs ArcosVI

Queue
Ranked 1v1 Supremacy
Map
Ghost Lake
Map Seed
6251
Duration
19:12
Patch
19.17020
Played
· 14 hours ago
Ghost Lake map preview
MapGhost Lake
Winner
camilocmisas Poseidon · Elo 1299 +13
19:12 Match length
Defeated
ArcosVI Ra · Elo 1216 -13
61.7% win probability Pre-match · camilocmisas favored win probability 38.3%
Key momentsIn match order
Fastest Classical
3:47* camilocmisas Hermes · estimated
First extra TC
5:25 camilocmisas Town Center
First pressure
5:57 camilocmisas Stable
Armory timing
11:24 ArcosVI Armory
Fortress timing
12:51 ArcosVI Migdol Stronghold
Fastest Heroic
14:09* ArcosVI Sobek · estimated
Market timing
15:47 camilocmisas Market

camilocmisas

Poseidon · Grey
Win 1299 +13
EAPM
48.0
Favorite unit
Hippeus
27 fielded
Largest army
86
First expansion
5:25
Age path
HermesClassical · Est. start 2:47
DionysusHeroic · Est. start 14:47
HephaestusMythic · Timing unavailable
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Large army production86 military units
No post-game awards

ArcosVI

Ra · Mint
Loss 1216 -13
EAPM
48.9
Favorite unit
Sphinx
7 fielded
Largest army
19
First expansion
7:49
Age path
BastClassical · Est. start 4:12
SobekHeroic · Est. start 12:54
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom4 expansion build events
Heavy walling10 wall build events
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

camilocmisas

Army · 86

Units

Hippeus27
Toxotes27
Prodromos21
Atalanta6
Theseus4
Hippolyta1
Buildings 11 types
Farm61
House17
Storehouse10
Archery Range4
Granary4
Stable4
Town Center2
Armory1
Market1
Military Academy1
Temple1
God powers 1 invoked
Cease Fire1

ArcosVI

Army · 19

Units

Sphinx7
Mercenary5
Chariot Archer4
Mercenary Cavalry2
Camel Rider1
Buildings 16 types
Farm39
House18
Wall10
Granary6
Obelisk6
Mining Camp4
Town Center4
Market3
Lumber Camp2
Armory1
Migdol Stronghold1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers 1 invoked
Rain1