Replay-derived match flow, timings, and composition.

Advanced match analysis

XAUUSD vs Felipe Moreira

Queue
Ranked 1v1 Supremacy
Map
Mirage
Map Seed
14978
Duration
17:46
Patch
19.17020
Played
· 14 hours ago
Mirage map preview
MapMirage
Winner
XAUUSD Isis · Elo 1250 +15
17:46 Match length
Defeated
Felipe Moreira Poseidon · Elo 1197 -15
57.6% win probability Pre-match · XAUUSD favored win probability 42.4%
Key momentsIn match order
Fastest Classical
4:38* Felipe Moreira Hermes · estimated
First pressure
5:58 Felipe Moreira Stable
Armory timing
6:34 XAUUSD Armory
Market timing
6:37 XAUUSD Market
Fastest Heroic
10:23* Felipe Moreira Aphrodite · estimated
First extra TC
13:37 XAUUSD Town Center
Fortress timing
14:14 XAUUSD Migdol Stronghold

XAUUSD

Isis · Blue
Win 1250 +15
EAPM
41.7
Favorite unit
Spearman
81 fielded
Largest army
128
First expansion
13:37
Age path
AnubisClassical · Est. start 5:26
NephthysHeroic · Est. start 12:58
MythicNot reached
Opening read
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Water BoomExisting water-opening timing signal.
Water commitment1 dock build events
Market economy600 total resource volume
Large army production128 military units
No post-game awards

Felipe Moreira

Poseidon · Red
Loss 1197 -15
EAPM
45.4
Favorite unit
Hippeus
22 fielded
Largest army
85
First expansion
16:26
Age path
HermesClassical · Est. start 3:38
AphroditeHeroic · Est. start 9:08
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water commitment2 dock build events
Large army production85 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 600 total volume

XAUUSD

Bought

Food300

Sold

Wood300
Total player market volume600

Felipe Moreira

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

XAUUSD

Army · 128

Units

Spearman81
Axeman18
Chariot Archer11
Anubite6
Siege Tower4
Slinger4
Camel Rider3
War Elephant1
Buildings 15 types
Obelisk26
House19
Barracks6
Granary4
Mining Camp4
Migdol Stronghold2
Armory1
Dock1
Lumber Camp1
Market1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
Temple1
Town Center1
God powers 3 invoked
Ancestors1
Plague Of Serpents1
Prosperity1

Felipe Moreira

Army · 85

Units

Hippeus22
Toxotes18
Hoplite12
Hypaspist9
Prodromos7
Theseus7
Peltast5
Atalanta3
Centaur1
Nemean Lion1
Buildings 11 types
House13
Archery Range4
Storehouse4
Dock2
Stable2
Armory1
Farm1
Granary1
Military Academy1
Temple1
Town Center1
God powers 3 invoked
Cease Fire1
Curse1
Lure1