Replay-derived match flow, timings, and composition.

Advanced match analysis

Catalán#8578 vs dzik

Queue
Ranked 1v1 Supremacy
Map
Blue Lagoon
Map Seed
24353
Duration
16:06
Patch
19.17020
Played
· 14 hours ago
Blue Lagoon map preview
MapBlue Lagoon
Defeated
Catalán#8578 Zeus · Elo 999 -14
16:06 Match length
Winner
dzik Hades · Elo 1080 +14
38.5% win probability Pre-match · dzik favored win probability 61.5%
Key momentsIn match order
Fastest Classical
3:34* dzik Ares · estimated
First pressure
3:49 dzik Military Academy
First extra TC
4:27 Catalán#8578 Town Center
Armory timing
6:00 Catalán#8578 Armory
Market timing
10:18 dzik Market
Fastest Heroic
13:03* dzik Aphrodite · estimated
Fortress timing
13:57 dzik Fortress

Catalán#8578

Zeus · Blue
Loss 999 -14
EAPM
51.3
Favorite unit
Hoplite
450 fielded
Largest army
517
First expansion
4:27
Age path
AthenaClassical · Research start 3:25
DionysusHeroic · Research start 14:28
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Large army production517 military units
No post-game awards

dzik

Hades · Red
Win 1080 +14
EAPM
46.2
Favorite unit
Hoplite
14 fielded
Largest army
48
First expansion
—
Age path
AresClassical · Est. start 2:34
AphroditeHeroic · Est. start 11:48
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Market economy1,200 total resource volume
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,200 total volume

Catalán#8578

Bought

No buys

Sold

No sells

Total player market volume0

dzik

Bought

Food400

Sold

Wood800
Total player market volume1,200

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Catalán#8578

Army · 517

Units

Hoplite450
Toxotes64
Heracles2
Jason1
Buildings 9 types
Farm19
Storehouse13
House12
Archery Range7
Military Academy6
Granary5
Town Center2
Armory1
Temple1
God powers 3 invoked
Bolt2
Restoration1

dzik

Army · 48

Units

Hoplite14
Hypaspist13
Peltast8
Petrobolos4
Cyclops3
Ajax2
Toxotes2
Achilles1
Chiron1
Buildings 8 types
House12
Storehouse7
Granary6
Archery Range3
Military Academy2
Fortress1
Market1
Temple1
God powers 3 invoked
Curse1
Pestilence1
Sentinel1