Replay-derived match flow, timings, and composition.

Advanced match analysis

MeNoNZin_ vs FreeZaHH

Queue
Ranked 1v1 Supremacy
Map
Blue Lagoon
Map Seed
7901
Duration
22:46
Patch
19.17020
Played
· 14 hours ago
Blue Lagoon map preview
MapBlue Lagoon
Defeated
MeNoNZin_ Set · Elo 1192 -11
22:46 Match length
Winner
FreeZaHH Tezcatlipoca · Elo 1319 +11
32.5% win probability Pre-match · FreeZaHH favored win probability 67.5%
Key momentsIn match order
First pressure
3:37 FreeZaHH Warrior Priest trained
Fastest Classical
4:21* FreeZaHH Malinalxochitl · estimated
First extra TC
4:50 MeNoNZin_ Town Center
Armory timing
10:24 MeNoNZin_ Armory
Fastest Heroic
12:52* MeNoNZin_ Nephthys · estimated
Fortress timing
13:18 MeNoNZin_ Migdol Stronghold
Market timing
17:22 MeNoNZin_ Market

MeNoNZin_

Set · Blue
Loss 1192 -11
EAPM
49.6
Favorite unit
Axeman
47 fielded
Largest army
161
First expansion
4:50
Age path
AnubisClassical · Research start 3:26
NephthysHeroic · Research start 11:37
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Market economy800 total resource volume
Large army production161 military units
No post-game awards

FreeZaHH

Tezcatlipoca · Red
Win 1319 +11
EAPM
61.1
Favorite unit
Eagle Warrior
32 fielded
Largest army
154
First expansion
—
Age path
MalinalxochitlClassical · Research start 3:21
ItzpapalotlHeroic · Est. start 14:11
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Eagle Warrior CoreEagle Warriors were the dominant military unit.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling14 wall build events
Large army production154 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 800 total volume

MeNoNZin_

Bought

Food200

Sold

Wood600
Total player market volume800

FreeZaHH

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

MeNoNZin_

Army · 161

Units

Axeman47
Camel Rider45
Slinger42
Chariot Archer17
Spearman6
Scorpion Man2
Anubite1
Siege Tower1
Buildings 16 types
Farm35
House19
Mining Camp5
Wall5
Barracks4
Granary4
Lumber Camp3
Migdol Stronghold2
Armory1
Market1
Monument To Soldiers1
Monument To Villagers1
Obelisk1
Siege Works1
Temple1
Town Center1
God powers 4 invoked
Plague Of Serpents2
Ancestors1
Vision1

FreeZaHH

Army · 154

Units

Eagle Warrior32
Tequihua Archer29
Tlamanih Spearman26
Coyote Warrior19
Jaguar Rider17
Ocelotl Warrior14
Warrior Priest13
Obsidian Butterfly2
Maquizcoatl1
Otontin1
Buildings 10 types
House20
Wall14
Calpulli13
Farm9
War Hut4
Spike Trap3
Nobles Hut2
Temple2
Armory1
Great Temple1
God powers 4 invoked
Obsidian Mirror2
Infestation1
Purge1