Advanced match analysis
Chambosaurus vs SchiacciaMosche
- Queue
- Ranked 1v1 Supremacy
- Map
- Mirage
- Map Seed
- 18640
- Duration
- 24:23
- Patch
- 19.17020
- Played
- · 22 hours ago
Winner
Chambosaurus
Gaia · Elo 1055 +15
24:23
Match length
Defeated
SchiacciaMosche
Hades · Elo 1010 -15
56.4% win probability
Pre-match · Chambosaurus favored
win probability 43.6%
Key momentsIn match order
Chambosaurus
Gaia · Purple- EAPM
- 45.7
- Favorite unit
- Automaton 72 fielded
- Largest army
- 194
- First expansion
- 17:53
Age path
LetoClassical · Est. start 4:21
TheiaHeroic · Research start 10:29
AtlasMythic · Est. start 20:28
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Multi-TC boom2 expansion build events
Water commitment2 dock build events
Large army production194 military units
No post-game awards
SchiacciaMosche
Hades · Red- EAPM
- 38.1
- Favorite unit
- Toxotes 48 fielded
- Largest army
- 191
- First expansion
- 5:58
Age path
AthenaClassical · Est. start 4:08
ApolloHeroic · Est. start 11:34
ArtemisMythic · Est. start 18:11
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Multi-TC boom2 expansion build events
Water commitment1 dock build events
Large army production191 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.