Advanced match analysis
d4v3 + zmtto1 + DjanGo vs PuMbA + Harald Otter + TAGMA
- Queue
- Ranked 3v3 Supremacy
- Map
- Midgard
- Map Seed
- 3632
- Duration
- 25:40
- Patch
- 19.17020
- Played
- · 22 hours ago
Victory
Team Elo 1078
d4v3
Poseidon · Elo 914 +22
zmtto1
Freyr · Elo 1153 +10
DjanGo
Kronos · Elo 1168 +9
25:40
Match length
Defeat
Team Elo 994
PuMbA
Odin · Elo 998 -14
Harald Otter
Poseidon · Elo 876 -8
<color=1,.94,.74,1,.78,.33>TAGMA
Amaterasu · Elo 1107 -19
61.9% win probability
Pre-match · d4v3 + zmtto1 + DjanGo favored
win probability 38.1%
Key momentsIn match order
d4v3
Poseidon · Blue · Team 1- EAPM
- 28.1
- Favorite unit
- Prodromos 135 fielded
- Largest army
- 220
- First expansion
- 13:59
Age path
AresClassical · Est. start 3:39
DionysusHeroic · Est. start 9:19
ArtemisMythic · Est. start 16:03
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Heavy walling7 wall build events
Water commitment2 dock build events
Market economy2,500 total resource volume
Large army production220 military units
No post-game awards
PuMbA
Odin · Red · Team 2- EAPM
- 22.9
- Favorite unit
- Throwing Axeman 26 fielded
- Largest army
- 52
- First expansion
- 13:42
Age path
FreyjaClassical · Est. start 4:14
NjordHeroic · Est. start 14:37
MythicNot reached
Opening read
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Water BoomExisting water-opening timing signal.
Multi-TC boom3 expansion build events
Heavy walling10 wall build events
Water commitment2 dock build events
Market economy2,600 total resource volume
No post-game awards
zmtto1
Freyr · Yellow · Team 1- EAPM
- 29.5
- Favorite unit
- Hirdman 36 fielded
- Largest army
- 127
- First expansion
- 8:40
Age path
FreyjaClassical · Research start 4:51
AegirHeroic · Research start 9:37
VidarMythic · Research start 13:49
Opening read
Water BoomExisting water-opening timing signal.
Multi-TC boom2 expansion build events
Water commitment4 dock build events
Market economy1,300 total resource volume
Large army production127 military units
No post-game awards
Harald Otter
Poseidon · Green · Team 2- EAPM
- 22.6
- Favorite unit
- Hippeus 66 fielded
- Largest army
- 121
- First expansion
- 17:04
Age path
HermesClassical · Research start 5:05
DionysusHeroic · Research start 13:31
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Water BoomExisting water-opening timing signal.
Water commitment1 dock build events
Market economy1,500 total resource volume
Large army production121 military units
No post-game awards
DjanGo
Kronos · Cyan · Team 1- EAPM
- 27.6
- Favorite unit
- Murmillo 28 fielded
- Largest army
- 111
- First expansion
- 9:53
Age path
PrometheusClassical · Est. start 3:15
RheiaHeroic · Est. start 15:09
AtlasMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom4 expansion build events
Heavy walling15 wall build events
Water commitment3 dock build events
Large army production111 military units
No post-game awards
<color=1,.94,.74,1,.78,.33>TAGMA
Amaterasu · Pink · Team 2- EAPM
- 37.5
- Favorite unit
- Samurai 38 fielded
- Largest army
- 106
- First expansion
- 12:01
Age path
Ame No UzumeClassical · Research start 5:58
RaijinHeroic · Research start 12:41
TakemikazuchiMythic · Research start 21:30
Opening read
Water BoomExisting water-opening timing signal.
Multi-TC boom3 expansion build events
Heavy walling32 wall build events
Water commitment7 dock build events
Large army production106 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 7,900 total volume›
d4v3
Bought
No buys
Sold
Total player market volume2,500
PuMbA
Bought
No buys
Sold
Total player market volume2,600
zmtto1
Bought
Sold
Total player market volume1,300
Harald Otter
Bought
No buys
Sold
Total player market volume1,500
DjanGo
Bought
No buys
Sold
No sells
Total player market volume0
<color=1,.94,.74,1,.78,.33>TAGMA
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.