Replay-derived match flow, timings, and composition.

Advanced match analysis

d4v3 + zmtto1 + DjanGo vs PuMbA + Harald Otter + TAGMA

Queue
Ranked 3v3 Supremacy
Map
Midgard
Map Seed
3632
Duration
25:40
Patch
19.17020
Played
· 22 hours ago
Midgard map preview
MapMidgard
Victory Team Elo 1078
d4v3 Poseidon · Elo 914 +22
zmtto1 Freyr · Elo 1153 +10
DjanGo Kronos · Elo 1168 +9
25:40 Match length
Defeat Team Elo 994
PuMbA Odin · Elo 998 -14
Harald Otter Poseidon · Elo 876 -8
<color=1,.94,.74,1,.78,.33>TAGMA Amaterasu · Elo 1107 -19
61.9% win probability Pre-match · d4v3 + zmtto1 + DjanGo favored win probability 38.1%
Key momentsIn match order
Fastest Classical
4:15* DjanGo Prometheus · estimated
First pressure
4:44 DjanGo Military Barracks
Armory timing
7:31 zmtto1 Armory
First extra TC
8:40 zmtto1 Town Center
Fastest Heroic
10:34* d4v3 Dionysus · estimated
Fortress timing
11:07 zmtto1 Hill Fort
Market timing
11:55 PuMbA Market
Fastest Mythic
15:49* zmtto1 Vidar · estimated

d4v3

Poseidon · Blue · Team 1
Win 914 +22
EAPM
28.1
Favorite unit
Prodromos
135 fielded
Largest army
220
First expansion
13:59
Age path
AresClassical · Est. start 3:39
DionysusHeroic · Est. start 9:19
ArtemisMythic · Est. start 16:03
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Heavy walling7 wall build events
Water commitment2 dock build events
Market economy2,500 total resource volume
Large army production220 military units
No post-game awards

PuMbA

Odin · Red · Team 2
Loss 998 -14
EAPM
22.9
Favorite unit
Throwing Axeman
26 fielded
Largest army
52
First expansion
13:42
Age path
FreyjaClassical · Est. start 4:14
NjordHeroic · Est. start 14:37
MythicNot reached
Opening read
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Water BoomExisting water-opening timing signal.
Multi-TC boom3 expansion build events
Heavy walling10 wall build events
Water commitment2 dock build events
Market economy2,600 total resource volume
No post-game awards

zmtto1

Freyr · Yellow · Team 1
Win 1153 +10
EAPM
29.5
Favorite unit
Hirdman
36 fielded
Largest army
127
First expansion
8:40
Age path
FreyjaClassical · Research start 4:51
AegirHeroic · Research start 9:37
VidarMythic · Research start 13:49
Opening read
Water BoomExisting water-opening timing signal.
Multi-TC boom2 expansion build events
Water commitment4 dock build events
Market economy1,300 total resource volume
Large army production127 military units
No post-game awards

Harald Otter

Poseidon · Green · Team 2
Loss 876 -8
EAPM
22.6
Favorite unit
Hippeus
66 fielded
Largest army
121
First expansion
17:04
Age path
HermesClassical · Research start 5:05
DionysusHeroic · Research start 13:31
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Water BoomExisting water-opening timing signal.
Water commitment1 dock build events
Market economy1,500 total resource volume
Large army production121 military units
No post-game awards

DjanGo

Kronos · Cyan · Team 1
Win 1168 +9
EAPM
27.6
Favorite unit
Murmillo
28 fielded
Largest army
111
First expansion
9:53
Age path
PrometheusClassical · Est. start 3:15
RheiaHeroic · Est. start 15:09
AtlasMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom4 expansion build events
Heavy walling15 wall build events
Water commitment3 dock build events
Large army production111 military units
No post-game awards

<color=1,.94,.74,1,.78,.33>TAGMA

Amaterasu · Pink · Team 2
Loss 1107 -19
EAPM
37.5
Favorite unit
Samurai
38 fielded
Largest army
106
First expansion
12:01
Age path
Ame No UzumeClassical · Research start 5:58
RaijinHeroic · Research start 12:41
TakemikazuchiMythic · Research start 21:30
Opening read
Water BoomExisting water-opening timing signal.
Multi-TC boom3 expansion build events
Heavy walling32 wall build events
Water commitment7 dock build events
Large army production106 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 7,900 total volume

d4v3

Bought

No buys

Sold

Food2,500
Total player market volume2,500

PuMbA

Bought

No buys

Sold

Food700
Wood1,900
Total player market volume2,600

zmtto1

Bought

Wood300

Sold

Food400
Wood600
Total player market volume1,300

Harald Otter

Bought

No buys

Sold

Wood1,500
Total player market volume1,500

DjanGo

Bought

No buys

Sold

No sells

Total player market volume0

<color=1,.94,.74,1,.78,.33>TAGMA

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

d4v3

Army · 220

Units

Prodromos135
Toxotes40
Hippeus20
Hydra12
Petrobolos5
Cyclops4
Hippolyta2
Atalanta1
Theseus1
Buildings 15 types
Farm18
House18
Archery Range7
Wall7
Sentry Tower6
Storehouse6
Stable5
Military Academy4
Dock2
Fortress2
Granary2
Town Center2
Armory1
Market1
Temple1
God powers 3 invoked
Lure2
Pestilence1

PuMbA

Army · 52

Units

Throwing Axeman26
Berserk10
Hersir8
Valkyrie3
Dragon Ship1
Dreki1
Longboat1
Mountain Giant1
Raiding Cavalry1
Buildings 10 types
House20
Wall10
Longhouse9
Great Hall8
Ox Cart Building3
Temple3
Town Center3
Dock2
Armory1
Market1
God powers 3 invoked
Forest Fire1
Great Hunt1
Walking Woods1

zmtto1

Army · 127

Units

Hirdman36
Ballista28
Hersir20
Jarl13
Godi9
Throwing Axeman8
Fafnir7
Huskarl5
Dragon Ship1
Buildings 10 types
House17
Hill Fort7
Ox Cart Building7
Armory4
Dock4
Great Hall3
Longhouse3
Market2
Temple2
Town Center2
God powers 3 invoked
Forest Fire1
Gullinbursti1
Inferno1

Harald Otter

Army · 121

Units

Hippeus66
Prodromos48
Juggernaut2
Pentekonter2
Atalanta1
Hippolyta1
Theseus1
Buildings 12 types
Archery Range16
House16
Stable9
Storehouse6
Granary5
Farm2
Armory1
Dock1
Fortress1
Market1
Temple1
Town Center1
God powers 3 invoked
Bronze1
Cease Fire1
Lure1

DjanGo

Army · 111

Units

Murmillo28
Katapeltes20
Arcus10
Cheiroballista10
Contarius10
Turma10
Bireme6
Fire Ship6
Siege Bireme5
Oracle3
Promethean3
Buildings 12 types
Farm31
Wall15
Manor10
Town Center4
Dock3
Counter Barracks2
Military Barracks2
Armory1
Economic Guild1
Market1
Palace1
Temple1
God powers 13 invoked
Valor8
Deconstruction3
Traitor2

<color=1,.94,.74,1,.78,.33>TAGMA

Army · 106

Units

Samurai38
Raiju16
Onmyoji10
Oyumi8
Yumi Archer8
Bushi7
Kamaitachi6
Yari Spearman6
Junkozosen2
Ramming Wasen2
Wasen2
Onna Musha1
Buildings 16 types
Wall32
Farm20
House17
Watermill12
Shrine Japanese9
Mining Camp Japanese8
Dock7
Dojo6
Castle5
Market4
Guardhouse3
Sentry Tower3
Town Center3
Temple2
Armory1
Stable Japanese1
God powers 5 invoked
Solar Shield2
Divine Slash1
Goshinboku1
Thunder Burst1