Advanced match analysis
ghost vs Cyprus
- Queue
- Ranked 1v1 Supremacy
- Map
- Megalopolis
- Map Seed
- 13568
- Duration
- 28:58
- Patch
- 19.17020
- Played
- · 6 hours ago
Winner
ghost
Tsukuyomi · Elo 1576 +13
28:58
Match length
Defeated
Cyprus
Thor · Elo 1474 -13
64.3% win probability
Pre-match · ghost favored
win probability 35.7%
Key momentsIn match order
ghost
Tsukuyomi · Blue- EAPM
- 54.3
- Favorite unit
- Yumi Horse Archer 85 fielded
- Largest army
- 141
- First expansion
- 14:55
Age path
Inari OkamiClassical · Research start 3:34
HachimanHeroic · Est. start 9:04
OkuninushiMythic · Est. start 17:07
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling7 wall build events
Large army production141 military units
No post-game awards
Cyprus
Thor · Red- EAPM
- 56.0
- Favorite unit
- Throwing Axeman 60 fielded
- Largest army
- 114
- First expansion
- 11:46
Age path
FreyjaClassical · Research start 3:02
SkadiHeroic · Est. start 9:59
BaldrMythic · Research start 18:38
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling53 wall build events
Water commitment1 dock build events
Market economy4,800 total resource volume
Large army production114 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 4,800 total volume›
ghost
Bought
No buys
Sold
No sells
Total player market volume0
Cyprus
Bought
Sold
Total player market volume4,800
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.