Advanced match analysis
DRDARGAME7 + juank mort + IvanDrago131 vs kkarnage + Philleus + Thoouns
- Queue
- Ranked 3v3 Supremacy
- Map
- Oasis
- Map Seed
- 19772
- Duration
- 25:13
- Patch
- 19.17020
- Played
- · 6 hours ago
Defeat
Team Elo 1022
DRDARGAME7
Loki · Elo 1104 -14
juank mort
Gaia · Elo 948 -8
IvanDrago131
Hades · Elo 1015 -10
25:13
Match length
Victory
Team Elo 1163
kkarnage
Hades · Elo 1211 +9
Philleus
Set · Elo 1107 +13
Thoouns
Kronos · Elo 1171 +10
30.8% win probability
Pre-match · kkarnage + Philleus + Thoouns favored
win probability 69.2%
Key momentsIn match order
DRDARGAME7
Loki · Blue · Team 1- EAPM
- 45.1
- Favorite unit
- Throwing Axeman 107 fielded
- Largest army
- 420
- First expansion
- 7:37
Age path
HeimdallClassical · Research start 3:17
BragiHeroic · Research start 10:42
HelMythic · Timing unavailable
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling10 wall build events
Market economy8,000 total resource volume
Large army production420 military units
No post-game awards
kkarnage
Hades · Maroon · Team 2- EAPM
- 38.2
- Favorite unit
- Toxotes 58 fielded
- Largest army
- 168
- First expansion
- 5:41
Age path
AresClassical · Research start 3:59
ApolloHeroic · Research start 9:48
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling9 wall build events
Large army production168 military units
No post-game awards
juank mort
Gaia · Yellow · Team 1- EAPM
- 27.9
- Favorite unit
- Murmillo 202 fielded
- Largest army
- 424
- First expansion
- 7:40
Age path
OceanusClassical · Research start 6:30
TheiaHeroic · Research start 12:13
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom2 expansion build events
Market economy300 total resource volume
Large army production424 military units
No post-game awards
Philleus
Set · Orange · Team 2- EAPM
- 42.0
- Favorite unit
- Camel Rider 26 fielded
- Largest army
- 92
- First expansion
- 13:40
Age path
PtahClassical · Est. start 4:09
NephthysHeroic · Est. start 6:36
ThothMythic · Est. start 16:19
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production92 military units
No post-game awards
IvanDrago131
Hades · Cyan · Team 1- EAPM
- 37.3
- Favorite unit
- Hoplite 53 fielded
- Largest army
- 193
- First expansion
- 9:11
Age path
AresClassical · Research start 3:50
ApolloHeroic · Research start 11:49
MythicNot reached
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling20 wall build events
Large army production193 military units
No post-game awards
Thoouns
Kronos · Pink · Team 2- EAPM
- 24.2
- Favorite unit
- Destroyer 36 fielded
- Largest army
- 145
- First expansion
- 6:04
Age path
PrometheusClassical · Research start 3:35
RheiaHeroic · Research start 13:44
HeliosMythic · Research start 19:12
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Heavy walling11 wall build events
Market economy3,200 total resource volume
Large army production145 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 11,500 total volume›
DRDARGAME7
Bought
No buys
Sold
Total player market volume8,000
kkarnage
Bought
No buys
Sold
No sells
Total player market volume0
juank mort
Bought
Sold
No sells
Total player market volume300
Philleus
Bought
No buys
Sold
No sells
Total player market volume0
IvanDrago131
Bought
No buys
Sold
No sells
Total player market volume0
Thoouns
Bought
Sold
Total player market volume3,200
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.