Advanced match analysis
duokyto + fedee.caballero3 vs Exclusivor + TwoBit
- Queue
- Ranked 2v2 Supremacy
- Map
- Steppe
- Map Seed
- 29760
- Duration
- 16:20
- Patch
- 19.17020
- Played
- · 6 hours ago
Defeat
Team Elo 966
duokyto
Amaterasu · Elo 951 -32
fedee.caballero3
Odin · Elo 980 -12
16:20
Match length
Victory
Team Elo 1077
Exclusivor
Poseidon · Elo 1077 +12
TwoBit
Gaia · Elo 1077 +12
34.5% win probability
Pre-match · Exclusivor + TwoBit favored
win probability 65.5%
Key momentsIn match order
duokyto
Amaterasu · Blue · Team 1- EAPM
- 34.4
- Favorite unit
- Samurai 14 fielded
- Largest army
- 14
- First expansion
- 12:38
Age path
Ame No UzumeClassical · Research start 2:53
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
No post-game awards
Exclusivor
Poseidon · Purple · Team 2- EAPM
- 70.4
- Favorite unit
- Hippeus 36 fielded
- Largest army
- 44
- First expansion
- 7:08
Age path
HermesClassical · Research start 2:33
DionysusHeroic · Research start 14:34
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
No post-game awards
fedee.caballero3
Odin · Yellow · Team 1- EAPM
- 19.8
- Favorite unit
- Raiding Cavalry 17 fielded
- Largest army
- 35
- First expansion
- 8:38
Age path
FreyjaClassical · Research start 4:32
HeroicNot reached
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom2 expansion build events
No post-game awards
TwoBit
Gaia · Green · Team 2- EAPM
- 32.8
- Favorite unit
- Contarius 15 fielded
- Largest army
- 25
- First expansion
- 4:08
Age path
OceanusClassical · Est. start 3:31
TheiaHeroic · Research start 11:25
AtlasMythic · Timing unavailable
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling19 wall build events
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.