Replay-derived match flow, timings, and composition.

Advanced match analysis

liam + julien89 + KaiC94 + goslowzo vs Tom Marvolo Riddle + TrainingDay + Morphex_ + [NwG]WaRRioR

Queue
Ranked 4v4 Supremacy
Map
Oasis
Map Seed
28037
Duration
20:07
Patch
19.17020
Played
· 6 hours ago
Oasis map preview
MapOasis
Defeat Team Elo 1337
liam Huitzilopochtli · Elo 1362 -4
julien89 Zeus · Elo 1328 -4
KaiC94 Tezcatlipoca · Elo 1365 -4
goslowzo Tezcatlipoca · Elo 1293 -3
20:07 Match length
Victory Team Elo 1694
Tom Marvolo Riddle Poseidon · Elo 1742 +3
TrainingDay Freyr · Elo 1659 +5
Morphex_ Ra · Elo 1628 +4
[NwG]WaRRioR Freyr · Elo 1746 +3
11.4% win probability Pre-match · Tom Marvolo Riddle + TrainingDay + Morphex_ + [NwG]WaRRioR favored win probability 88.6%
Key momentsIn match order
Fastest Classical
3:24* julien89 Athena · estimated
First pressure
3:25 TrainingDay Hersir trained
First extra TC
4:10 Tom Marvolo Riddle Town Center
Armory timing
5:28 Morphex_ Armory
Market timing
7:18 [NwG]WaRRioR Market
Fastest Heroic
9:00* Morphex_ Sekhmet · estimated
Fortress timing
9:16 Morphex_ Migdol Stronghold
Fastest Mythic
17:21* [NwG]WaRRioR Vidar · estimated

liam

Huitzilopochtli · Peach · Team 1
Loss 1362 -4
EAPM
85.1
Favorite unit
Tlamanih Spearman
111 fielded
Largest army
472
First expansion
6:28
Age path
PatecatlClassical · Est. start 4:59
ItzpapalotlHeroic · Est. start 13:26
TlalocMythic · Timing unavailable
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom6 expansion build events
Heavy walling19 wall build events
Large army production472 military units
No post-game awards

Tom Marvolo Riddle

Poseidon · Red · Team 2
Win 1742 +3
EAPM
76.0
Favorite unit
Hippeus
131 fielded
Largest army
308
First expansion
4:10
Age path
HermesClassical · Research start 2:35
DionysusHeroic · Est. start 9:48
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom5 expansion build events
Heavy walling17 wall build events
Market economy3,200 total resource volume
Large army production308 military units
No post-game awards

julien89

Zeus · Yellow · Team 1
Loss 1328 -4
EAPM
45.2
Favorite unit
Hoplite
55 fielded
Largest army
108
First expansion
14:26
Age path
AthenaClassical · Research start 2:24
ApolloHeroic · Est. start 16:41
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Large army production108 military units
No post-game awards

TrainingDay

Freyr · Grey · Team 2
Win 1659 +5
EAPM
49.7
Favorite unit
Throwing Axeman
37 fielded
Largest army
107
First expansion
15:00
Age path
FreyjaClassical · Est. start 3:33
BragiHeroic · Est. start 14:22
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom4 expansion build events
Heavy walling12 wall build events
Large army production107 military units
No post-game awards

KaiC94

Tezcatlipoca · Cyan · Team 1
Loss 1365 -4
EAPM
81.2
Favorite unit
Tlamanih Spearman
144 fielded
Largest army
397
First expansion
5:45
Age path
HuehuecoyotlClassical · Est. start 4:06
CoyolxauhquiHeroic · Est. start 10:21
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling23 wall build events
Large army production397 military units
No post-game awards

Morphex_

Ra · Pink · Team 2
Win 1628 +4
EAPM
40.8
Favorite unit
Camel Rider
32 fielded
Largest army
62
First expansion
4:43
Age path
PtahClassical · Est. start 3:17
SekhmetHeroic · Est. start 7:45
HorusMythic · Est. start 15:26
Opening read
2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Multi-TC boom3 expansion build events
No post-game awards

goslowzo

Tezcatlipoca · Purple · Team 1
Loss 1293 -3
EAPM
88.8
Favorite unit
Tequihua Archer
57 fielded
Largest army
157
First expansion
6:35
Age path
HuehuecoyotlClassical · Est. start 3:59
CoyolxauhquiHeroic · Est. start 12:42
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling8 wall build events
Large army production157 military units
No post-game awards

[NwG]WaRRioR

Freyr · Maroon · Team 2
Win 1746 +3
EAPM
90.5
Favorite unit
Jarl
70 fielded
Largest army
239
First expansion
4:34
Age path
UllrClassical · Research start 3:13
AegirHeroic · Research start 9:48
VidarMythic · Research start 15:21
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Multi-TC boom4 expansion build events
Heavy walling11 wall build events
Market economy4,900 total resource volume
Large army production239 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 8,100 total volume

liam

Bought

No buys

Sold

No sells

Total player market volume0

Tom Marvolo Riddle

Bought

Food700
Wood1,000

Sold

Food700
Wood800
Total player market volume3,200

julien89

Bought

No buys

Sold

No sells

Total player market volume0

TrainingDay

Bought

No buys

Sold

No sells

Total player market volume0

KaiC94

Bought

No buys

Sold

No sells

Total player market volume0

Morphex_

Bought

No buys

Sold

No sells

Total player market volume0

goslowzo

Bought

No buys

Sold

No sells

Total player market volume0

[NwG]WaRRioR

Bought

Food2,000
Wood2,900

Sold

No sells

Total player market volume4,900

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

liam

Army · 472

Units

Tlamanih Spearman111
Ocelotl Warrior71
Tequihua Archer66
Eagle Warrior65
Centzon Totochtin55
Warrior Priest47
Coyote Warrior26
Obsidian Butterfly25
Quimichin Spy6
Buildings 14 types
Farm110
Sentry Tower25
House19
Wall19
Calpulli17
Nobles Hut15
Smoke Trap15
Spike Trap7
Temple4
Town Center4
War Hut4
Armory2
Village Center2
Great Temple1
God powers 3 invoked
Agave Bloom1
Blood Pact1
Purge1

Tom Marvolo Riddle

Army · 308

Units

Hippeus131
Toxotes104
Centaur31
Petrobolos15
Hydra10
Theseus8
Atalanta4
Hippolyta4
Prodromos1
Buildings 12 types
Farm34
House17
Wall17
Storehouse13
Stable9
Archery Range5
Market5
Town Center5
Granary4
Fortress3
Armory2
Temple2
God powers 3 invoked
Bronze1
Cease Fire1
Lure1

julien89

Army · 108

Units

Hoplite55
Toxotes20
Peltast10
Minotaur9
Manticore8
Heracles3
Jason3
Buildings 10 types
House25
Farm19
Storehouse8
Temple4
Granary3
Wall3
Archery Range2
Military Academy2
Armory1
Town Center1
God powers 3 invoked
Restoration2
Bolt1

TrainingDay

Army · 107

Units

Throwing Axeman37
Raiding Cavalry28
Portable Ram15
Hersir10
Jarl5
Valkyrie5
Godi4
Battle Boar3
Buildings 11 types
Farm40
House19
Wall12
Ox Cart Building7
Town Center4
Armory3
Longhouse2
Great Hall1
Hill Fort1
Market1
Temple1
God powers 1 invoked
Flaming Weapons1

KaiC94

Army · 397

Units

Tlamanih Spearman144
Eagle Warrior95
Tequihua Archer75
Chaneque28
Tzitzimitl21
Warrior Priest17
Jaguar Rider8
Quimichin Spy4
Otontin3
Shorn One2
Buildings 14 types
Wall23
House18
Calpulli14
Farm13
War Hut7
Spike Trap6
Smoke Trap5
Nobles Hut4
Great Temple3
Temple3
Town Center3
Armory1
Market1
Sentry Tower1
God powers 5 invoked
Obsidian Mirror3
Lullaby1
Starfall1

Morphex_

Army · 62

Units

Camel Rider32
Chariot Archer12
Mercenary10
Mercenary Cavalry5
Scarab2
Axeman1
Buildings 16 types
Farm40
House25
Mining Camp10
Migdol Stronghold6
Obelisk4
Barracks3
Town Center3
Lumber Camp2
Siege Works2
Temple2
Armory1
Granary1
Market1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
God powers 3 invoked
Rain1
Shifting Sands1
Tornado1

goslowzo

Army · 157

Units

Tequihua Archer57
Tlamanih Spearman48
Warrior Priest16
Coyote Warrior13
Eagle Warrior9
Tzitzimitl6
Chaneque4
Ocelotl Warrior2
Quimichin Spy2
Buildings 11 types
Farm68
House34
Calpulli20
Wall8
War Hut7
Spike Trap6
Sentry Tower5
Nobles Hut2
Armory1
Temple1
Village Center1
God powers 2 invoked
Lullaby1
Starfall1

[NwG]WaRRioR

Army · 239

Units

Jarl70
Hersir40
Throwing Axeman35
Godi25
Berserk20
Rock Giant20
Ballista10
Huskarl6
Draugr5
Raiding Cavalry5
Portable Ram3
Buildings 12 types
Farm80
House30
Great Hall13
Wall11
Ox Cart Building10
Longhouse8
Temple7
Town Center4
Armory3
Hill Fort1
Market1
Sentry Tower1
God powers 5 invoked
Asgardian Bastion2
Gullinbursti1
Inferno1
Tempest1