Advanced match analysis
Felipe Moreira vs Goyim
- Queue
- Ranked 1v1 Supremacy
- Map
- Tundra
- Map Seed
- 17137
- Duration
- 20:48
- Patch
- 19.17020
- Played
- · 13 hours ago
Defeated
Felipe Moreira
Odin · Elo 1212 -13
20:48
Match length
Winner
Goyim
Freyr · Elo 1301 +13
37.5% win probability
Pre-match · Goyim favored
win probability 62.5%
Key momentsIn match order
Felipe Moreira
Odin · Blue- EAPM
- 50.9
- Favorite unit
- Raiding Cavalry 47 fielded
- Largest army
- 147
- First expansion
- —
Age path
FreyjaClassical · Est. start 3:27
NjordHeroic · Est. start 8:03
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Large army production147 military units
No post-game awards
Goyim
Freyr · Red- EAPM
- 40.0
- Favorite unit
- Throwing Axeman 39 fielded
- Largest army
- 180
- First expansion
- 8:22
Age path
UllrClassical · Research start 3:05
AegirHeroic · Est. start 13:07
VidarMythic · Timing unavailable
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling52 wall build events
Large army production180 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.