Advanced match analysis
Hauli vs viniciuszentilmadronaa
- Queue
- Ranked 1v1 Supremacy
- Map
- Mirage
- Map Seed
- 23665
- Duration
- 34:49
- Patch
- 19.17020
- Played
- · 13 hours ago
Winner
Hauli
Thor · Elo 897 +16
34:49
Match length
Defeated
viniciuszentilmadronaa
Isis · Elo 861 -16
55.2% win probability
Pre-match · Hauli favored
win probability 44.8%
Key momentsIn match order
Hauli
Thor · Blue- EAPM
- 29.8
- Favorite unit
- Hirdman 128 fielded
- Largest army
- 293
- First expansion
- 14:11
Age path
FreyjaClassical · Est. start 4:36
SkadiHeroic · Research start 10:51
BaldrMythic · Research start 21:06
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Multi-TC boom3 expansion build events
Heavy walling7 wall build events
Water commitment2 dock build events
Market economy2,500 total resource volume
Large army production293 military units
No post-game awards
viniciuszentilmadronaa
Isis · Red- EAPM
- 48.9
- Favorite unit
- Camel Rider 240 fielded
- Largest army
- 448
- First expansion
- 5:32
Age path
AnubisClassical · Research start 4:07
NephthysHeroic · Research start 9:39
ThothMythic · Research start 22:02
Opening read
Water BoomExisting water-opening timing signal.
Multi-TC boom5 expansion build events
Water commitment1 dock build events
Market economy13,500 total resource volume
Large army production448 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 16,000 total volume›
Hauli
Bought
Sold
Total player market volume2,500
viniciuszentilmadronaa
Bought
No buys
Sold
Total player market volume13,500
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.