Replay-derived match flow, timings, and composition.

Advanced match analysis

Big Coke vs crackin a cold 1 with the bois

Queue
Ranked 1v1 Supremacy
Map
Tundra
Map Seed
19479
Duration
19:02
Patch
19.17020
Played
· 12 hours ago
Tundra map preview
MapTundra
Defeated
Big Coke Amaterasu · Elo 1368 -13
19:02 Match length
Winner
crackin a cold 1 with the bois Oranos · Elo 1454 +13
37.9% win probability Pre-match · crackin a cold 1 with the bois favored win probability 62.1%
Key momentsIn match order
Fastest Classical
4:13* crackin a cold 1 with the bois Prometheus · estimated
First pressure
4:42 crackin a cold 1 with the bois Military Barracks
First extra TC
5:32 crackin a cold 1 with the bois Town Center
Armory timing
9:51 crackin a cold 1 with the bois Armory
Market timing
10:09 Big Coke Market
Fastest Heroic
12:36* crackin a cold 1 with the bois Theia · estimated
Fortress timing
13:09 crackin a cold 1 with the bois Palace

Big Coke

Amaterasu · Blue
Loss 1368 -13
EAPM
53.4
Favorite unit
Naginata Rider
64 fielded
Largest army
113
First expansion
18:24
Age path
MinakatatomiClassical · Est. start 3:19
RaijinHeroic · Est. start 11:39
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling21 wall build events
Large army production113 military units
No post-game awards
Win 1454 +13
EAPM
47.9
Favorite unit
Dryad
22 fielded
Largest army
108
First expansion
5:32
Age path
PrometheusClassical · Research start 3:13
TheiaHeroic · Est. start 11:21
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Market economy1,600 total resource volume
Large army production108 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,600 total volume

Big Coke

Bought

No buys

Sold

No sells

Total player market volume0

crackin a cold 1 with the bois

Bought

No buys

Sold

Wood1,600
Total player market volume1,600

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Big Coke

Army · 113

Units

Naginata Rider64
Daimyo24
Samurai14
Bushi8
Onna Musha2
Wanyudo1
Buildings 14 types
Wall21
House19
Watermill7
Farm6
Stable Japanese6
Mining Camp Japanese4
Shrine Japanese3
Armory2
Dojo2
Castle1
Guardhouse1
Market1
Temple1
Town Center1
God powers 3 invoked
Shrine Of The Hunt1
Solar Shield1
Thunder Burst1

crackin a cold 1 with the bois

Army · 108

Units

Dryad22
Contarius15
Murmillo13
Turma13
Arcus12
Katapeltes12
Destroyer10
Cheiroballista6
Oracle4
Stymphalian Bird1
Buildings 12 types
Farm20
Manor8
Sky Passage8
Military Barracks5
Counter Barracks2
Wall2
Armory1
Economic Guild1
Market1
Palace1
Temple1
Town Center1
God powers 14 invoked
Valor11
Hesperides Tree2
Shockwave1