Advanced match analysis
Adurmm vs Black_King16
- Queue
- Ranked 1v1 Supremacy
- Map
- Mount Olympus
- Map Seed
- 17981
- Duration
- 10:32
- Patch
- 19.17020
- Played
- · 12 hours ago
Winner
Adurmm
Zeus · Elo 1310 +19
10:32
Match length
Defeated
Black_King16
Zeus · Elo 1343 -19
45.3% win probability
Pre-match · Black_King16 favored · Upset
win probability 54.7%
Key momentsIn match order
Adurmm
Zeus · Grey- EAPM
- 41.0
- Favorite unit
- Hoplite 37 fielded
- Largest army
- 42
- First expansion
- —
Age path
AthenaClassical · Research start 3:04
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
Black_King16
Zeus · Red- EAPM
- 27.4
- Favorite unit
- Hoplite 17 fielded
- Largest army
- 41
- First expansion
- —
Age path
AthenaClassical · Research start 3:00
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.