Advanced match analysis
CraggHack vs Zoekt
- Queue
- Ranked 1v1 Supremacy
- Map
- Yellow River
- Map Seed
- 11526
- Duration
- 19:55
- Patch
- 19.17020
- Played
- · 11 hours ago
Defeated
CraggHack
Isis · Elo 1926 -5
19:55
Match length
Winner
Zoekt
Gaia · Elo 2210 +5
16.3% win probability
Pre-match · Zoekt favored
win probability 83.7%
Key momentsIn match order
CraggHack
Isis · Blue- EAPM
- 89.4
- Favorite unit
- Spearman 126 fielded
- Largest army
- 205
- First expansion
- 4:47
Age path
BastClassical · Est. start 3:41
SobekHeroic · Est. start 12:10
ThothMythic · Est. start 13:50
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Multi-TC boom3 expansion build events
Market economy1,000 total resource volume
Large army production205 military units
No post-game awards
Zoekt
Gaia · Red- EAPM
- 74.3
- Favorite unit
- Contarius 37 fielded
- Largest army
- 144
- First expansion
- 4:28
Age path
LetoClassical · Research start 3:14
TheiaHeroic · Research start 10:00
HekateMythic · Est. start 13:21
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling8 wall build events
Water commitment1 dock build events
Market economy500 total resource volume
Large army production144 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,500 total volume›
CraggHack
Bought
No buys
Sold
Total player market volume1,000
Zoekt
Bought
Sold
No sells
Total player market volume500
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.