Advanced match analysis
ArcosVI vs MeNoNZin_
- Queue
- Ranked 1v1 Supremacy
- Map
- Megalopolis
- Map Seed
- 11385
- Duration
- 32:03
- Patch
- 19.17020
- Played
- · 11 hours ago
Winner
ArcosVI
Ra · Elo 1229 +16
32:03
Match length
Defeated
MeNoNZin_
Set · Elo 1203 -16
53.7% win probability
Pre-match · ArcosVI favored
win probability 46.3%
Key momentsIn match order
ArcosVI
Ra · Mint- EAPM
- 44.3
- Favorite unit
- Camel Rider 131 fielded
- Largest army
- 146
- First expansion
- 5:45
Age path
BastClassical · Est. start 3:25
SobekHeroic · Est. start 11:00
HorusMythic · Est. start 20:59
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom6 expansion build events
Heavy walling26 wall build events
Large army production146 military units
No post-game awards
MeNoNZin_
Set · Red- EAPM
- 49.1
- Favorite unit
- Spearman 112 fielded
- Largest army
- 289
- First expansion
- 4:37
Age path
PtahClassical · Research start 3:25
SekhmetHeroic · Research start 9:15
ThothMythic · Research start 12:22
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Market economy7,400 total resource volume
Large army production289 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 7,400 total volume›
ArcosVI
Bought
No buys
Sold
No sells
Total player market volume0
MeNoNZin_
Bought
Sold
Total player market volume7,400
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.