Advanced match analysis
mrtdmrhn vs Catalan8578
- Queue
- Ranked 1v1 Supremacy
- Map
- Watering Hole
- Map Seed
- 15077
- Duration
- 28:56
- Patch
- 19.17020
- Played
- · 11 hours ago
Defeated
mrtdmrhn
Tsukuyomi · Elo 972 -15
28:56
Match length
Winner
Catalan8578
Zeus · Elo 1013 +15
44.1% win probability
Pre-match · Catalan8578 favored
win probability 55.9%
Key momentsIn match order
mrtdmrhn
Tsukuyomi · Blue- EAPM
- 30.4
- Favorite unit
- Yumi Horse Archer 160 fielded
- Largest army
- 241
- First expansion
- 5:43
Age path
Inari OkamiClassical · Est. start 4:48
FujinHeroic · Est. start 13:50
OkuninushiMythic · Est. start 17:26
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Market economy2,800 total resource volume
Large army production241 military units
No post-game awards
Catalan8578
Zeus · Red- EAPM
- 74.5
- Favorite unit
- Hoplite 655 fielded
- Largest army
- 1,529
- First expansion
- 4:56
Age path
AthenaClassical · Research start 3:55
DionysusHeroic · Research start 12:31
HeraMythic · Research start 17:46
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Multi-TC boom3 expansion build events
Large army production1,529 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 2,800 total volume›
mrtdmrhn
Bought
Sold
Total player market volume2,800
Catalan8578
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.