Advanced match analysis
Zuck vs XPrat
- Queue
- Ranked 1v1 Supremacy
- Map
- Blue Lagoon
- Map Seed
- 27957
- Duration
- 17:04
- Patch
- 19.17020
- Played
- · 10 hours ago
Defeated
Zuck
Isis · Elo 879 -13
17:04
Match length
Winner
XPrat
Ra · Elo 962 +13
38.3% win probability
Pre-match · XPrat favored
win probability 61.7%
Key momentsIn match order
Zuck
Isis · Blue- EAPM
- 36.7
- Favorite unit
- Axeman 15 fielded
- Largest army
- 51
- First expansion
- 11:36
Age path
AnubisClassical · Est. start 2:59
NephthysHeroic · Est. start 11:15
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling9 wall build events
Market economy700 total resource volume
No post-game awards
XPrat
Ra · Red- EAPM
- 39.6
- Favorite unit
- Camel Rider 17 fielded
- Largest army
- 49
- First expansion
- 5:28
Age path
BastClassical · Research start 3:31
SobekHeroic · Research start 10:09
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Market economy7,000 total resource volume
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 7,700 total volume›
Zuck
Bought
Sold
Total player market volume700
XPrat
Bought
Sold
Total player market volume7,000
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.