Advanced match analysis
kaldir vs locking
- Queue
- Ranked 1v1 Supremacy
- Map
- Elysium
- Map Seed
- 2328
- Duration
- 19:10
- Patch
- 19.17020
- Played
- · 9 hours ago
Defeated
kaldir
Gaia · Elo 1156 -17
19:10
Match length
Winner
locking
Freyr · Elo 1165 +17
48.7% win probability
Pre-match · locking favored
win probability 51.3%
Key momentsIn match order
kaldir
Gaia · Blue- EAPM
- 26.3
- Favorite unit
- Contarius 59 fielded
- Largest army
- 113
- First expansion
- 4:44
Age path
OceanusClassical · Est. start 4:01
TheiaHeroic · Est. start 9:32
MythicNot reached
Opening read
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling6 wall build events
Market economy3,000 total resource volume
Large army production113 military units
No post-game awards
locking
Freyr · Red- EAPM
- 40.4
- Favorite unit
- Throwing Axeman 25 fielded
- Largest army
- 119
- First expansion
- 5:47
Age path
UllrClassical · Research start 3:37
AegirHeroic · Research start 10:11
VidarMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling17 wall build events
Market economy2,300 total resource volume
Large army production119 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 5,300 total volume›
kaldir
Bought
No buys
Sold
Total player market volume3,000
locking
Bought
Sold
Total player market volume2,300
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.