Replay-derived match flow, timings, and composition.

Advanced match analysis

DiabloRosso. vs Chambosaurus

Queue
Ranked 1v1 Supremacy
Map
Mirage
Map Seed
8053
Duration
47:50
Patch
19.17020
Played
· 9 hours ago
Mirage map preview
MapMirage
Defeated
DiabloRosso. Zeus · Elo 942 -13
47:50 Match length
Winner
Chambosaurus Gaia · Elo 1040 +13
36.3% win probability Pre-match · Chambosaurus favored win probability 63.7%
Key momentsIn match order
Fastest Classical
4:21* DiabloRosso. Athena · estimated
First pressure
4:55 DiabloRosso. Archery Range
First extra TC
5:04 DiabloRosso. Town Center
Armory timing
8:19 Chambosaurus Armory
Fastest Heroic
13:47* Chambosaurus Theia · estimated
Fortress timing
15:48 Chambosaurus Palace
Fastest Mythic
18:48* Chambosaurus Atlas · estimated
Market timing
19:06 Chambosaurus Market

DiabloRosso.

Zeus · Blue
Loss 942 -13
EAPM
50.2
Favorite unit
Peltast
193 fielded
Largest army
815
First expansion
5:04
Age path
AthenaClassical · Est. start 3:21
ApolloHeroic · Est. start 13:38
HeraMythic · Est. start 20:35
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Water commitment1 dock build events
Market economy4,900 total resource volume
Large army production815 military units
No post-game awards

Chambosaurus

Gaia · Red
Win 1040 +13
EAPM
52.0
Favorite unit
Fanatic
185 fielded
Largest army
690
First expansion
11:34
Age path
LetoClassical · Est. start 4:29
TheiaHeroic · Research start 12:32
AtlasMythic · Est. start 16:48
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Multi-TC boom4 expansion build events
Water commitment2 dock build events
Market economy6,400 total resource volume
Large army production690 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 11,300 total volume

DiabloRosso.

Bought

Wood100

Sold

Wood4,800
Total player market volume4,900

Chambosaurus

Bought

Food1,500
Wood1,900

Sold

Food1,600
Wood1,400
Total player market volume6,400

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

DiabloRosso.

Army · 815

Units

Peltast193
Toxotes188
Hypaspist165
Manticore72
Minotaur40
Hoplite31
Myrmidon27
Jason26
Medusa26
Heracles16
Helepolis11
Bellerophon8
Odysseus6
Petrobolos6
Buildings 12 types
Archery Range22
Farm22
House20
Storehouse17
Military Academy12
Granary8
Fortress5
Temple3
Armory2
Market2
Town Center2
Dock1
God powers 4 invoked
Bolt1
Lightning Storm1
Restoration1
Underworld Passage1

Chambosaurus

Army · 690

Units

Fanatic185
Dryad179
Turma76
Automaton73
Arcus69
Contarius32
Destroyer22
Murmillo21
Fire Siphon16
Oracle13
Stymphalian Bird3
Cheiroballista1
Buildings 11 types
Farm22
Palace10
Manor8
Counter Barracks7
Town Center4
Military Barracks3
Dock2
Market2
Temple2
Armory1
Economic Guild1
God powers 16 invoked
Gaia Forest5
Spider Lair5
Hesperides Tree4
Implode1
Titan Gate1