Replay-derived match flow, timings, and composition.

Advanced match analysis

Hudo vs LiPe

Queue
Ranked 1v1 Supremacy
Map
Watering Hole
Map Seed
29691
Duration
12:38
Patch
19.17020
Played
· 9 hours ago
Watering Hole map preview
MapWatering Hole
Defeated
Hudo Kronos · Elo 764 -15
12:38 Match length
Winner
LiPe Freyr · Elo 809 +15
43.6% win probability Pre-match · LiPe favored win probability 56.4%
Key momentsIn match order
First pressure
4:02 LiPe Hersir trained
Fastest Classical
4:09* Hudo Prometheus · estimated
Armory timing
7:34 Hudo Armory
First extra TC
8:53 LiPe Town Center
Fastest Heroic
10:19* Hudo Rheia · estimated

Hudo

Kronos · Mint
Loss 764 -15
EAPM
17.0
Favorite unit
Murmillo
7 fielded
Largest army
21
First expansion
—
Age path
PrometheusClassical · Est. start 3:09
RheiaHeroic · Est. start 9:04
MythicNot reached
Opening read
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
No post-game awards

LiPe

Freyr · Maroon
Win 809 +15
EAPM
19.8
Favorite unit
Throwing Axeman
10 fielded
Largest army
24
First expansion
8:53
Age path
UllrClassical · Research start 3:49
AegirHeroic · Est. start 10:41
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Hudo

Army · 21

Units

Murmillo7
Behemoth5
Contarius5
Arcus4
Buildings 5 types
Manor8
Military Barracks3
Armory1
Economic Guild1
Temple1
God powers 1 invoked
Deconstruction1

LiPe

Army · 24

Units

Throwing Axeman10
Hersir5
Raiding Cavalry5
Jarl4
Buildings 9 types
House8
Wall5
Armory4
Farm3
Great Hall3
Longhouse3
Ox Cart Building3
Temple1
Town Center1
God powers 3 invoked
Asgardian Bastion1
Gullinbursti1
Tempest1