Advanced match analysis
rafael22quinta vs Slasher3319
- Queue
- Ranked 1v1 Supremacy
- Map
- Giza
- Map Seed
- 29022
- Duration
- 13:24
- Patch
- 19.17020
- Played
- · 9 hours ago
Defeated
rafael22quinta
Ra · Elo 622 -38
13:24
Match length
Winner
Slasher3319
Zeus · Elo 653 +17
45.6% win probability
Pre-match · Slasher3319 favored
win probability 54.4%
Key momentsIn match order
rafael22quinta
Ra · Blue- EAPM
- 17.5
- Favorite unit
- Axeman 35 fielded
- Largest army
- 36
- First expansion
- —
Age path
BastClassical · Est. start 4:03
SekhmetHeroic · Est. start 9:42
MythicNot reached
Opening read
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
No post-game awards
Slasher3319
Zeus · Yellow- EAPM
- 29.3
- Favorite unit
- Hoplite 18 fielded
- Largest army
- 34
- First expansion
- 11:04
Age path
AthenaClassical · Research start 3:11
DionysusHeroic · Timing unavailable
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
rafael22quinta
Army · 36Units
Buildings ›11 types
God powers ›None invoked
No god powers recorded.