Advanced match analysis
TheFlyingRaven + 7H30LUK vs Deante + Rollin' it
- Queue
- Ranked 2v2 Supremacy
- Map
- Mirage
- Map Seed
- 17833
- Duration
- 18:06
- Patch
- 19.17020
- Played
- · 22 hours ago
Defeat
Team Elo 1122
TheFlyingRaven
Huitzilopochtli · Elo 1109 -8
7H30LUK
Amaterasu · Elo 1136 -8
18:06
Match length
Victory
Team Elo 1320
Deante
Oranos · Elo 1323 +8
Rollin' it
Fuxi · Elo 1317 +8
24.2% win probability
Pre-match · Deante + Rollin' it favored
win probability 75.8%
Key momentsIn match order
TheFlyingRaven
Huitzilopochtli · Blue · Team 1- EAPM
- 35.7
- Favorite unit
- Warrior Priest 14 fielded
- Largest army
- 39
- First expansion
- —
Age path
MalinalxochitlClassical · Est. start 2:53
CoatlicueHeroic · Est. start 9:40
MythicNot reached
Opening read
Eagle Warrior CoreEagle Warriors were the dominant military unit.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling13 wall build events
Water commitment1 dock build events
No post-game awards
Deante
Oranos · Green · Team 2- EAPM
- 53.1
- Favorite unit
- Murmillo 21 fielded
- Largest army
- 80
- First expansion
- 12:29
Age path
OceanusClassical · Est. start 4:07
HyperionHeroic · Est. start 13:37
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Water BoomExisting water-opening timing signal.
Multi-TC boom3 expansion build events
Heavy walling36 wall build events
Water commitment4 dock build events
Large army production80 military units
No post-game awards
7H30LUK
Amaterasu · Mint · Team 1- EAPM
- 46.9
- Favorite unit
- Yumi Archer 28 fielded
- Largest army
- 53
- First expansion
- 5:56
Age path
Ame No UzumeClassical · Research start 3:23
RaijinHeroic · Est. start 11:54
OkuninushiMythic · Timing unavailable
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Water commitment3 dock build events
Market economy1,700 total resource volume
No post-game awards
Rollin' it
Fuxi · Grey · Team 2- EAPM
- 59.3
- Favorite unit
- Dao Swordsman 33 fielded
- Largest army
- 75
- First expansion
- 14:11
Age path
XuannuClassical · Est. start 5:21
GoumangHeroic · Est. start 14:52
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Water BoomExisting water-opening timing signal.
Heavy walling23 wall build events
Water commitment1 dock build events
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,700 total volume›
TheFlyingRaven
Bought
No buys
Sold
No sells
Total player market volume0
Deante
Bought
No buys
Sold
No sells
Total player market volume0
7H30LUK
Bought
No buys
Sold
Total player market volume1,700
Rollin' it
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.