Replay-derived match flow, timings, and composition.

Advanced match analysis

ImLegend vs Sun Zi Ghost

Queue
Ranked 1v1 Supremacy
Map
Steppe
Map Seed
14738
Duration
15:38
Patch
19.17020
Played
· 5 hours ago
Steppe map preview
MapSteppe
Winner
ImLegend Poseidon · Elo 1245 +10
15:38 Match length
Defeated
Sun Zi Ghost Zeus · Elo 1100 -10
69.7% win probability Pre-match · ImLegend favored win probability 30.3%
Key momentsIn match order
First pressure
4:02 ImLegend Stable
Fastest Classical
4:03* Sun Zi Ghost Athena · estimated
Armory timing
9:31 ImLegend Armory
First extra TC
12:37 ImLegend Town Center
Fastest Heroic
12:43* ImLegend Aphrodite · estimated
Fortress timing
14:14 ImLegend Fortress

ImLegend

Poseidon · Blue
Win 1245 +10
EAPM
51.4
Favorite unit
Hippeus
18 fielded
Largest army
52
First expansion
12:37
Age path
HermesClassical · Est. start 3:18
AphroditeHeroic · Est. start 11:28
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards

Sun Zi Ghost

Zeus · Red
Loss 1100 -10
EAPM
38.8
Favorite unit
Hoplite
33 fielded
Largest army
65
First expansion
—
Age path
AthenaClassical · Research start 3:03
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling8 wall build events
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

ImLegend

Army · 52

Units

Hippeus18
Toxotes17
Peltast6
Centaur4
Atalanta3
Theseus2
Hippolyta1
Nemean Lion1
Buildings 9 types
House11
Storehouse6
Granary4
Stable3
Archery Range2
Armory1
Fortress1
Temple1
Town Center1
God powers 2 invoked
Curse1
Lure1

Sun Zi Ghost

Army · 65

Units

Hoplite33
Toxotes24
Jason3
Minotaur3
Heracles2
Buildings 7 types
House11
Wall8
Storehouse7
Granary6
Military Academy3
Archery Range2
Temple1
God powers 2 invoked
Bolt1
Restoration1