Replay-derived match flow, timings, and composition.

Advanced match analysis

WebG vs Dagon

Queue
Ranked 1v1 Supremacy
Map
Anatolia
Map Seed
4983
Duration
19:39
Patch
19.17020
Played
· 5 hours ago
Anatolia map preview
MapAnatolia
Defeated
WebG Zeus · Elo 1335 -6
19:39 Match length
Winner
Dagon Loki · Elo 1600 +6
17.9% win probability Pre-match · Dagon favored win probability 82.1%
Key momentsIn match order
First pressure
4:39 Dagon Hersir trained
Fastest Classical
5:20* WebG Athena · estimated
Armory timing
8:57 Dagon Armory
Fastest Heroic
10:56* Dagon Bragi · estimated
Market timing
14:59 WebG Market
Fortress timing
15:33 Dagon Hill Fort
First extra TC
18:20 Dagon Town Center
Fastest Mythic
18:33* Dagon Hel · estimated

WebG

Zeus · Maroon
Loss 1335 -6
EAPM
76.2
Favorite unit
Hoplite
97 fielded
Largest army
148
First expansion
—
Age path
AthenaClassical · Est. start 4:20
DionysusHeroic · Est. start 17:47
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Water commitment2 dock build events
Market economy4,000 total resource volume
Large army production148 military units
No post-game awards

Dagon

Loki · Purple
Win 1600 +6
EAPM
69.3
Favorite unit
Throwing Axeman
55 fielded
Largest army
127
First expansion
18:20
Age path
HeimdallClassical · Research start 4:32
BragiHeroic · Research start 9:41
HelMythic · Est. start 16:33
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling6 wall build events
Water commitment8 dock build events
Large army production127 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 4,000 total volume

WebG

Bought

Food900

Sold

Wood3,100
Total player market volume4,000

Dagon

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

WebG

Army · 148

Units

Hoplite97
Toxotes41
Minotaur6
Heracles2
Jason2
Buildings 11 types
House19
Storehouse10
Military Academy6
Farm5
Granary3
Dock2
Wall2
Archery Range1
Armory1
Market1
Temple1
God powers 2 invoked
Bolt1
Restoration1

Dagon

Army · 127

Units

Throwing Axeman55
Hersir20
Jarl19
Berserk12
Raiding Cavalry8
Godi7
Einheri3
Battle Boar1
Dreki1
Hirdman1
Buildings 10 types
House23
Great Hall10
Dock8
Longhouse6
Ox Cart Building6
Wall6
Armory2
Hill Fort2
Temple2
Town Center1
God powers 4 invoked
Flaming Weapons1
Nidhogg1
Spy1
Undermine1