Replay-derived match flow, timings, and composition.

Advanced match analysis

BigGrubbyWormy vs francisco.henriquez06

Queue
Ranked 1v1 Supremacy
Map
Alfheim
Map Seed
26609
Duration
44:04
Patch
19.17020
Played
· 5 hours ago
Alfheim map preview
MapAlfheim
Defeated
BigGrubbyWormy Loki · Elo 640 -14
44:04 Match length
Winner
francisco.henriquez06 Thor · Elo 721 +14
38.5% win probability Pre-match · francisco.henriquez06 favored win probability 61.5%
Key momentsIn match order
First pressure
4:07 BigGrubbyWormy Hersir trained
Fastest Classical
4:46* BigGrubbyWormy Heimdall · estimated
Market timing
5:47 BigGrubbyWormy Market
Armory timing
8:58 francisco.henriquez06 Dwarven Armory
First extra TC
12:17 BigGrubbyWormy Town Center
Fastest Heroic
15:43* BigGrubbyWormy Njord · estimated
Fortress timing
16:59 francisco.henriquez06 Hill Fort
Fastest Mythic
23:34* BigGrubbyWormy Hel · estimated

BigGrubbyWormy

Loki · Blue
Loss 640 -14
EAPM
29.0
Favorite unit
Throwing Axeman
29 fielded
Largest army
91
First expansion
12:17
Age path
HeimdallClassical · Research start 3:46
NjordHeroic · Research start 14:28
HelMythic · Research start 21:34
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Market economy12,300 total resource volume
Large army production91 military units
No post-game awards

francisco.henriquez06

Thor · Red
Win 721 +14
EAPM
30.4
Favorite unit
Berserk
97 fielded
Largest army
375
First expansion
16:17
Age path
ForsetiClassical · Research start 5:18
BragiHeroic · Research start 15:33
TyrMythic · Research start 27:02
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom7 expansion build events
Market economy10,100 total resource volume
Large army production375 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 22,400 total volume

BigGrubbyWormy

Bought

Food2,000
Wood300

Sold

Food500
Wood9,500
Total player market volume12,300

francisco.henriquez06

Bought

Food3,300
Wood1,700

Sold

Food1,200
Wood3,900
Total player market volume10,100

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

BigGrubbyWormy

Army · 91

Units

Throwing Axeman29
Raiding Cavalry21
Hersir12
Einheri5
Huskarl5
Hirdman4
Jarl4
Portable Ram4
Berserk2
Fire Giant2
Frost Giant1
Godi1
Mountain Giant1
Buildings 11 types
Farm24
House13
Hill Fort6
Longhouse3
Ox Cart Building3
Town Center3
Great Hall2
Sentry Tower2
Armory1
Market1
Temple1
God powers 7 invoked
Walking Woods3
Nidhogg1
Spy1
Titan Gate1
Undermine1

francisco.henriquez06

Army · 375

Units

Berserk97
Huskarl57
Portable Ram50
Throwing Axeman40
Fenris Wolf Brood24
Hersir20
Godi19
Hirdman17
Ballista15
Raiding Cavalry13
Jarl9
Troll8
Battle Boar6
Buildings 11 types
Farm35
House27
Sentry Tower15
Ox Cart Building13
Hill Fort9
Town Center7
Longhouse5
Great Hall3
Market3
Dwarven Armory1
Temple1
God powers 5 invoked
Healing Spring2
Dwarven Mine1
Fimbulwinter1
Flaming Weapons1