Replay-derived match flow, timings, and composition.

Advanced match analysis

moudjaidin vs arcanodancer

Queue
Ranked 1v1 Supremacy
Map
Elysium
Map Seed
12324
Duration
16:00
Patch
19.17020
Played
· 5 hours ago
Elysium map preview
MapElysium
Winner
moudjaidin Isis · Elo 961 +14
16:00 Match length
Defeated
arcanodancer Freyr · Elo 871 -40
62.7% win probability Pre-match · moudjaidin favored win probability 37.3%
Key momentsIn match order
First pressure
3:47 arcanodancer Hersir trained
Fastest Classical
5:04* arcanodancer Ullr · estimated
First extra TC
5:14 moudjaidin Town Center
Armory timing
9:32 moudjaidin Armory
Fastest Heroic
11:20* moudjaidin Sobek · estimated
Fortress timing
11:32 moudjaidin Migdol Stronghold

moudjaidin

Isis · Blue
Win 961 +14
EAPM
26.9
Favorite unit
Spearman
16 fielded
Largest army
44
First expansion
5:14
Age path
AnubisClassical · Est. start 4:06
SobekHeroic · Research start 10:05
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Heavy walling10 wall build events
No post-game awards

arcanodancer

Freyr · Red
Loss 871 -40
EAPM
51.9
Favorite unit
Throwing Axeman
41 fielded
Largest army
106
First expansion
9:27
Age path
UllrClassical · Est. start 4:04
HeroicNot reached
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom2 expansion build events
Heavy walling21 wall build events
Large army production106 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

moudjaidin

Army · 44

Units

Spearman16
Axeman13
War Elephant9
Siege Tower4
Petsuchos2
Buildings 14 types
House18
Obelisk12
Wall10
Granary6
Farm3
Mining Camp3
Barracks2
Armory1
Migdol Stronghold1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
Temple1
Town Center1
God powers 2 invoked
Plague Of Serpents1
Prosperity1

arcanodancer

Army · 106

Units

Throwing Axeman41
Raiding Cavalry20
Berserk17
Hersir12
Huskarl9
Hirdman7
Buildings 9 types
House28
Wall21
Longhouse6
Farm5
Ox Cart Building5
Great Hall2
Town Center2
Armory1
Temple1
God powers 1 invoked
Asgardian Bastion1