Replay-derived match flow, timings, and composition.

Advanced match analysis

Minal vs Käpt’n Blaubär

Queue
Ranked 1v1 Deathmatch
Map
Megalopolis
Map Seed
8493
Duration
8:37
Patch
19.17020
Played
· 5 hours ago
Megalopolis map preview
MapMegalopolis
Defeated
Minal Freyr · Elo 1168 -8
8:37 Match length
Winner
Käpt’n Blaubär Gaia · Elo 1372 +10
23.6% win probability Pre-match · Käpt’n Blaubär favored win probability 76.4%
Key momentsIn match order
Market timing
0:23 Käpt’n Blaubär Market
First pressure
0:29 Minal Hersir trained
Armory timing
0:57 Minal Armory
First extra TC
1:15 Käpt’n Blaubär Town Center
Fortress timing
1:17 Käpt’n Blaubär Palace
Fastest Classical
1:27* Minal Ullr · estimated
Fastest Heroic
3:07* Minal Aegir · estimated
Fastest Mythic
5:19* Käpt’n Blaubär Hekate · estimated

Minal

Freyr · Green
Loss 1168 -8
EAPM
68.8
Favorite unit
Berserk
125 fielded
Largest army
364
First expansion
1:37
Age path
UllrClassical · Research start 0:27
AegirHeroic · Research start 1:52
HelMythic · Timing unavailable
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Multi-TC boom3 expansion build events
Large army production364 military units
No post-game awards

Käpt’n Blaubär

Gaia · Red
Win 1372 +10
EAPM
101.7
Favorite unit
Contarius
152 fielded
Largest army
343
First expansion
1:15
Age path
LetoClassical · Est. start 1:04
TheiaHeroic · Est. start 2:04
HekateMythic · Est. start 3:19
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Fast MythicMythic completed by 12:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy3,200 total resource volume
Large army production343 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 3,200 total volume

Minal

Bought

No buys

Sold

No sells

Total player market volume0

Käpt’n Blaubär

Bought

Food700

Sold

Wood2,500
Total player market volume3,200

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Minal

Army · 364

Units

Berserk125
Raiding Cavalry66
Godi65
Hersir48
Throwing Axeman23
Draugr17
Frost Giant10
Rock Giant9
Fire Giant1
Buildings 10 types
Farm18
House13
Longhouse12
Great Hall11
Ox Cart Building10
Temple6
Market3
Town Center3
Hill Fort2
Armory1
God powers 4 invoked
Asgardian Bastion1
Gullinbursti1
Nidhogg1
Tempest1

Käpt’n Blaubär

Army · 343

Units

Contarius152
Arcus140
Dryad26
Fire Siphon13
Oracle4
Stymphalian Bird4
Destroyer2
Fanatic1
Lampades1
Buildings 6 types
Military Barracks12
Manor7
Market2
Palace2
Town Center2
Temple1
God powers 6 invoked
Spider Lair3
Hesperides Tree2
Tartarian Gate1