Replay-derived match flow, timings, and composition.

Advanced match analysis

Cougargal420 vs Zuck

Queue
Ranked 1v1 Supremacy
Map
Steppe
Map Seed
29116
Duration
1:19
Patch
19.17020
Played
· 5 hours ago
Steppe map preview
MapSteppe
Defeated
Cougargal420 Loki · Elo 872 -17
1:19 Match length
Winner
Zuck Isis · Elo 876 +17
49.4% win probability Pre-match · Zuck favored win probability 50.6%

Cougargal420

Loki · Blue
Loss 872 -17
EAPM
19.0
Largest army
0
First expansion
—
Age path
ClassicalNot reached
HeroicNot reached
MythicNot reached
Opening read

No opening read was detected.

No post-game awards

Zuck

Isis · Red
Win 876 +17
EAPM
50.9
Largest army
0
First expansion
—
Age path
ClassicalNot reached
HeroicNot reached
MythicNot reached
Opening read

No opening read was detected.

No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Cougargal420

Army · 0

Units

No military units recorded.

Buildings 1 types
Ox Cart Building1
God powers None invoked

No god powers recorded.

Zuck

Army · 0

Units

No military units recorded.

Buildings 4 types
Granary1
Mining Camp1
Monument To Villagers1
Obelisk1
God powers None invoked

No god powers recorded.