Advanced match analysis
TheGoldenGod vs Catalan8578
- Queue
- Ranked 1v1 Supremacy
- Map
- Steppe
- Map Seed
- 17737
- Duration
- 26:37
- Patch
- 19.17020
- Played
- · 5 hours ago
Winner
TheGoldenGod
Amaterasu · Elo 1040 +16
26:37
Match length
Defeated
Catalan8578
Zeus · Elo 998 -16
56.0% win probability
Pre-match · TheGoldenGod favored
win probability 44.0%
Key momentsIn match order
TheGoldenGod
Amaterasu · Blue- EAPM
- 50.8
- Favorite unit
- Samurai 49 fielded
- Largest army
- 257
- First expansion
- 9:14
Age path
Ame No UzumeClassical · Est. start 3:31
RaijinHeroic · Est. start 15:51
TakemikazuchiMythic · Est. start 21:56
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Market economy700 total resource volume
Large army production257 military units
No post-game awards
Catalan8578
Zeus · Red- EAPM
- 115.9
- Favorite unit
- Hoplite 1,131 fielded
- Largest army
- 2,340
- First expansion
- 4:44
Age path
AthenaClassical · Research start 3:36
DionysusHeroic · Research start 9:51
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling10 wall build events
Large army production2,340 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 700 total volume›
TheGoldenGod
Bought
Sold
No sells
Total player market volume700
Catalan8578
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.