Advanced match analysis
TobuuAOM vs Gary # 27
- Queue
- Ranked 1v1 Supremacy
- Map
- Nile Shallows
- Map Seed
- 20192
- Duration
- 26:36
- Patch
- 19.17020
- Played
- · 8 hours ago
Defeated
TobuuAOM
Ra · Elo 1502 -9
26:36
Match length
Winner
Gary # 27
Thor · Elo 1676 +9
26.9% win probability
Pre-match · Gary # 27 favored
win probability 73.1%
Key momentsIn match order
TobuuAOM
Ra · Blue- EAPM
- 67.8
- Favorite unit
- Spearman 129 fielded
- Largest army
- 276
- First expansion
- 6:22
Age path
BastClassical · Research start 3:19
SekhmetHeroic · Est. start 12:33
HorusMythic · Est. start 17:22
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom4 expansion build events
Heavy walling24 wall build events
Market economy3,400 total resource volume
Large army production276 military units
No post-game awards
Gary # 27
Thor · Red- EAPM
- 84.5
- Favorite unit
- Jarl 55 fielded
- Largest army
- 236
- First expansion
- 5:44
Age path
FreyjaClassical · Est. start 3:30
SkadiHeroic · Research start 9:54
TyrMythic · Est. start 21:08
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling18 wall build events
Market economy4,000 total resource volume
Large army production236 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 7,400 total volume›
TobuuAOM
Bought
Sold
Total player market volume3,400
Gary # 27
Bought
Sold
Total player market volume4,000
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.