Replay-derived match flow, timings, and composition.

Advanced match analysis

Ck vs polomanino

Queue
Ranked 1v1 Supremacy
Map
Midgard
Map Seed
12615
Duration
12:43
Patch
19.17020
Played
· 8 hours ago
Midgard map preview
MapMidgard
Winner
Ck Poseidon · Elo 1322 +17
12:43 Match length
Defeated
polomanino Odin · Elo 1313 -17
51.3% win probability Pre-match · Ck favored win probability 48.7%
Key momentsIn match order
First pressure
4:20 polomanino Hersir trained
Fastest Classical
4:41* polomanino Heimdall · estimated
Armory timing
5:54 Ck Armory
Fastest Heroic
8:39* Ck Dionysus · estimated
Fortress timing
11:20 Ck Fortress
Market timing
11:33 polomanino Market

Ck

Poseidon · Blue
Win 1322 +17
EAPM
35.3
Favorite unit
Hypaspist
8 fielded
Largest army
31
First expansion
—
Age path
HermesClassical · Est. start 5:02
DionysusHeroic · Est. start 7:24
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Heavy walling7 wall build events
Water commitment4 dock build events
No post-game awards

polomanino

Odin · Red
Loss 1313 -17
EAPM
60.3
Favorite unit
Hersir
14 fielded
Largest army
56
First expansion
—
Age path
HeimdallClassical · Research start 3:41
SkadiHeroic · Est. start 9:50
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling13 wall build events
Water commitment3 dock build events
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Ck

Army · 31

Units

Hypaspist8
Toxotes8
Hippeus6
Prodromos6
Atalanta1
Scylla1
Theseus1
Buildings 10 types
House16
Wall7
Storehouse5
Dock4
Military Academy3
Fortress2
Stable2
Archery Range1
Armory1
Temple1
God powers 2 invoked
Bronze1
Lure1

polomanino

Army · 56

Units

Hersir14
Throwing Axeman13
Berserk6
Raiding Cavalry6
Godi5
Jarl5
Kraken3
Einheri2
Longboat2
Buildings 9 types
House19
Wall13
Dock3
Great Hall3
Ox Cart Building3
Longhouse2
Armory1
Market1
Temple1
God powers 3 invoked
Frost1
Great Hunt1
Undermine1