Replay-derived match flow, timings, and composition.

Advanced match analysis

smurfmef vs NatTheTacocat

Queue
Ranked 1v1 Supremacy
Map
Midgard
Map Seed
19078
Duration
16:08
Patch
19.17020
Played
· 8 hours ago
Midgard map preview
MapMidgard
Defeated
smurfmef Loki · Elo 599 -15
16:08 Match length
Winner
NatTheTacocat Thor · Elo 652 +15
42.4% win probability Pre-match · NatTheTacocat favored win probability 57.6%
Key momentsIn match order
First pressure
2:44 NatTheTacocat Hersir trained
Fastest Classical
4:07* NatTheTacocat Freyja · estimated
Armory timing
4:10 NatTheTacocat Dwarven Armory
First extra TC
7:13 smurfmef Town Center
Fastest Heroic
11:19* NatTheTacocat Skadi · estimated
Fortress timing
14:09 NatTheTacocat Hill Fort

smurfmef

Loki · Blue
Loss 599 -15
EAPM
17.6
Favorite unit
Hersir
17 fielded
Largest army
42
First expansion
7:13
Age path
ForsetiClassical · Research start 4:47
HeroicNot reached
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Multi-TC boom2 expansion build events
No post-game awards

NatTheTacocat

Thor · Orange
Win 652 +15
EAPM
19.8
Favorite unit
Hersir
11 fielded
Largest army
37
First expansion
9:22
Age path
FreyjaClassical · Est. start 3:07
SkadiHeroic · Est. start 10:04
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling10 wall build events
Water commitment1 dock build events
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

smurfmef

Army · 42

Units

Hersir17
Throwing Axeman15
Hirdman5
Troll5
Buildings 8 types
Farm29
House11
Ox Cart Building6
Great Hall2
Longhouse2
Town Center2
Armory1
Temple1
God powers 3 invoked
Healing Spring2
Spy1

NatTheTacocat

Army · 37

Units

Hersir11
Raiding Cavalry8
Throwing Axeman6
Godi5
Portable Ram4
Frost Giant2
Valkyrie1
Buildings 12 types
House13
Wall10
Farm4
Ox Cart Building3
Great Hall2
Hill Fort2
Sentry Tower2
Dock1
Dwarven Armory1
Longhouse1
Temple1
Town Center1
God powers 1 invoked
Frost1