Advanced match analysis
_DesivE_ vs THLMNK
- Queue
- Ranked 1v1 Supremacy
- Map
- Alfheim
- Map Seed
- 32753
- Duration
- 25:04
- Patch
- 19.17020
- Played
- · 8 hours ago
Winner
_DesivE_
Hades · Elo 2040 +14
25:04
Match length
Defeated
THLMNK
Quetzalcoatl · Elo 1960 -14
61.3% win probability
Pre-match · _DesivE_ favored
win probability 38.7%
Key momentsIn match order
_DesivE_
Hades · Blue- EAPM
- 61.2
- Favorite unit
- Hypaspist 81 fielded
- Largest army
- 217
- First expansion
- 4:12
Age path
AthenaClassical · Est. start 3:08
AphroditeHeroic · Est. start 8:55
ArtemisMythic · Est. start 16:59
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling8 wall build events
Market economy4,400 total resource volume
Large army production217 military units
No post-game awards
THLMNK
Quetzalcoatl · Red- EAPM
- 60.6
- Favorite unit
- Eagle Warrior 119 fielded
- Largest army
- 230
- First expansion
- 4:44
Age path
PatecatlClassical · Research start 3:27
CoyolxauhquiHeroic · Est. start 8:52
TlalocMythic · Timing unavailable
Opening read
Eagle Warrior CoreEagle Warriors were the dominant military unit.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling9 wall build events
Market economy3,200 total resource volume
Large army production230 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 7,600 total volume›
_DesivE_
Bought
No buys
Sold
Total player market volume4,400
THLMNK
Bought
Sold
Total player market volume3,200
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
_DesivE_
Army · 217Units
Buildings ›12 types
God powers ›6 invoked
THLMNK
Army · 230Units
Buildings ›11 types
God powers ›4 invoked
Monolith Of Tlaloc1