Replay-derived match flow, timings, and composition.

Advanced match analysis

dudu's english teacher vs trollpack

Queue
Ranked 1v1 Supremacy
Map
Tundra
Map Seed
20029
Duration
15:33
Patch
19.17020
Played
· 7 hours ago
Tundra map preview
MapTundra
Winner
dudu's english teacher Odin · Elo 1854 +19
15:33 Match length
Defeated
trollpack Odin · Elo 1891 -19
44.7% win probability Pre-match · trollpack favored · Upset win probability 55.3%
Key momentsIn match order
First pressure
1:45 dudu's english teacher Hersir trained
Fastest Classical
3:49* dudu's english teacher Freyja · estimated
Armory timing
6:28 trollpack Armory
Fastest Heroic
12:21* trollpack Skadi · estimated
Fortress timing
13:21 trollpack Hill Fort
Market timing
14:37 dudu's english teacher Market

dudu's english teacher

Odin · Blue
Win 1854 +19
EAPM
94.6
Favorite unit
Throwing Axeman
45 fielded
Largest army
89
First expansion
—
Age path
FreyjaClassical · Research start 2:49
SkadiHeroic · Est. start 12:42
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling30 wall build events
Market economy700 total resource volume
Large army production89 military units
No post-game awards

trollpack

Odin · Red
Loss 1891 -19
EAPM
98.6
Favorite unit
Berserk
50 fielded
Largest army
100
First expansion
—
Age path
HeimdallClassical · Research start 3:24
SkadiHeroic · Est. start 11:06
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling24 wall build events
Large army production100 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 700 total volume

dudu's english teacher

Bought

Food200

Sold

Wood500
Total player market volume700

trollpack

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

dudu's english teacher

Army · 89

Units

Throwing Axeman45
Raiding Cavalry26
Berserk11
Hersir5
Valkyrie2
Buildings 9 types
Wall30
House17
Longhouse9
Great Hall4
Ox Cart Building4
Armory1
Hill Fort1
Market1
Temple1
God powers 3 invoked
Forest Fire1
Frost1
Great Hunt1

trollpack

Army · 100

Units

Berserk50
Throwing Axeman40
Hersir6
Einheri4
Buildings 7 types
Wall24
House23
Longhouse6
Ox Cart Building6
Armory1
Hill Fort1
Temple1
God powers 3 invoked
Frost1
Great Hunt1
Undermine1