Advanced match analysis
HyperionSteven vs IRONSIGHT
- Queue
- Ranked 1v1 Supremacy
- Map
- Midgard
- Map Seed
- 14365
- Duration
- 13:20
- Patch
- 19.17020
- Played
- · 7 hours ago
Defeated
HyperionSteven
Poseidon · Elo 1451 -19
13:20
Match length
Winner
IRONSIGHT
Zeus · Elo 1420 +19
54.4% win probability
Pre-match · HyperionSteven favored · Upset
win probability 45.6%
Key momentsIn match order
HyperionSteven
Poseidon · Blue- EAPM
- 84.8
- Favorite unit
- Hippeus 68 fielded
- Largest army
- 85
- First expansion
- —
Age path
HermesClassical · Research start 4:18
HeroicNot reached
MythicNot reached
Opening read
Water BoomExisting water-opening timing signal.
Water commitment4 dock build events
Large army production85 military units
No post-game awards
IRONSIGHT
Zeus · Red- EAPM
- 58.1
- Favorite unit
- Hoplite 55 fielded
- Largest army
- 77
- First expansion
- —
Age path
AthenaClassical · Est. start 4:43
HeroicNot reached
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Heavy walling24 wall build events
Water commitment2 dock build events
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.