Replay-derived match flow, timings, and composition.

Advanced match analysis

HyperionSteven vs IRONSIGHT

Queue
Ranked 1v1 Supremacy
Map
Midgard
Map Seed
14365
Duration
13:20
Patch
19.17020
Played
· 7 hours ago
Midgard map preview
MapMidgard
Defeated
HyperionSteven Poseidon · Elo 1451 -19
13:20 Match length
Winner
IRONSIGHT Zeus · Elo 1420 +19
54.4% win probability Pre-match · HyperionSteven favored · Upset win probability 45.6%
Key momentsIn match order
Fastest Classical
5:18* HyperionSteven Hermes · estimated
First pressure
5:22 IRONSIGHT Military Academy
Armory timing
8:11 IRONSIGHT Armory

HyperionSteven

Poseidon · Blue
Loss 1451 -19
EAPM
84.8
Favorite unit
Hippeus
68 fielded
Largest army
85
First expansion
—
Age path
HermesClassical · Research start 4:18
HeroicNot reached
MythicNot reached
Opening read
Water BoomExisting water-opening timing signal.
Water commitment4 dock build events
Large army production85 military units
No post-game awards

IRONSIGHT

Zeus · Red
Win 1420 +19
EAPM
58.1
Favorite unit
Hoplite
55 fielded
Largest army
77
First expansion
—
Age path
AthenaClassical · Est. start 4:43
HeroicNot reached
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Heavy walling24 wall build events
Water commitment2 dock build events
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

HyperionSteven

Army · 85

Units

Hippeus68
Theseus9
Centaur7
Atalanta1
Buildings 7 types
House22
Storehouse5
Dock4
Stable4
Granary2
Armory1
Temple1
God powers 1 invoked
Cease Fire1

IRONSIGHT

Army · 77

Units

Hoplite55
Hippeus14
Minotaur6
Heracles1
Jason1
Buildings 9 types
Wall24
House14
Storehouse6
Granary4
Dock2
Military Academy2
Armory1
Stable1
Temple1
God powers 2 invoked
Bolt1
Restoration1