Advanced match analysis
[SCF]HaKaNnN vs Game_Over
- Queue
- Ranked 1v1 Supremacy
- Map
- Nile Shallows
- Map Seed
- 21835
- Duration
- 26:17
- Patch
- 19.17020
- Played
- · 7 hours ago
Defeated
[SCF]HaKaNnN
Loki · Elo 1071 -15
26:17
Match length
Winner
Game_Over
Demeter · Elo 1112 +15
44.1% win probability
Pre-match · Game_Over favored
win probability 55.9%
Key momentsIn match order
[SCF]HaKaNnN
Loki · Blue- EAPM
- 31.5
- Favorite unit
- Throwing Axeman 46 fielded
- Largest army
- 206
- First expansion
- 13:22
Age path
HeimdallClassical · Est. start 3:51
BragiHeroic · Est. start 11:00
HelMythic · Est. start 18:10
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom3 expansion build events
Market economy4,600 total resource volume
Large army production206 military units
No post-game awards
Game_Over
Demeter · Red- EAPM
- 28.9
- Favorite unit
- Hoplite 22 fielded
- Largest army
- 116
- First expansion
- 4:30
Age path
PanClassical · Research start 3:19
HestiaHeroic · Est. start 8:30
PersephoneMythic · Est. start 15:33
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production116 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 4,600 total volume›
[SCF]HaKaNnN
Bought
No buys
Sold
Total player market volume4,600
Game_Over
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.