Replay-derived match flow, timings, and composition.

Advanced match analysis

[KeeN]Pegasus vs trollpack

Queue
Ranked 1v1 Supremacy
Map
Mount Olympus
Map Seed
16932
Duration
14:14
Patch
19.17020
Played
· 5 hours ago
Mount Olympus map preview
MapMount Olympus
Winner
[KeeN]Pegasus Zeus · Elo 2295 +3
14:14 Match length
Defeated
trollpack Hades · Elo 1910 -3
90.2% win probability Pre-match · [KeeN]Pegasus favored win probability 9.8%
Key momentsIn match order
Fastest Classical
3:13* [KeeN]Pegasus Hermes · estimated
First extra TC
4:55 [KeeN]Pegasus Town Center
Market timing
5:25 trollpack Market
First pressure
6:50 [KeeN]Pegasus Military Academy
Fastest Heroic
7:41* trollpack Apollo · estimated
Fortress timing
8:02 trollpack Fortress
Armory timing
8:26 [KeeN]Pegasus Armory

[KeeN]Pegasus

Zeus · Blue
Win 2295 +3
EAPM
82.3
Favorite unit
Hippeus
26 fielded
Largest army
31
First expansion
4:55
Age path
HermesClassical · Research start 2:13
ApolloHeroic · Est. start 9:56
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling8 wall build events
No post-game awards

trollpack

Hades · Red
Loss 1910 -3
EAPM
94.4
Favorite unit
Toxotes
29 fielded
Largest army
61
First expansion
—
Age path
AthenaClassical · Research start 3:44
ApolloHeroic · Research start 6:26
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling7 wall build events
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

[KeeN]Pegasus

Army · 31

Units

Hippeus26
Heracles2
Hoplite2
Jason1
Buildings 10 types
House21
Farm18
Storehouse10
Wall8
Granary4
Stable4
Town Center2
Armory1
Military Academy1
Temple1
God powers 2 invoked
Bolt1
Cease Fire1

trollpack

Army · 61

Units

Toxotes29
Prodromos22
Ajax3
Achilles2
Chiron2
Petrobolos2
Manticore1
Buildings 10 types
Farm15
House14
Wall7
Storehouse4
Granary3
Archery Range2
Stable2
Fortress1
Market1
Temple1
God powers 2 invoked
Sentinel1
Underworld Passage1