Advanced match analysis
BizarreGinger + BurgundyBison vs M_o_o_M_o_o + SedroPanchez
- Queue
- Ranked 2v2 Supremacy
- Map
- Elysium
- Map Seed
- 3243
- Duration
- 17:49
- Patch
- 19.17020
- Played
- · 5 hours ago
Defeat
Team Elo 1084
BizarreGinger
Gaia · Elo 1084 -16
BurgundyBison
Shennong · Elo 1083 -16
17:49
Match length
Victory
Team Elo 1112
M_o_o_M_o_o
Loki · Elo 1058 +18
SedroPanchez
Thor · Elo 1165 +14
46.0% win probability
Pre-match · M_o_o_M_o_o + SedroPanchez favored
win probability 54.0%
Key momentsIn match order
BizarreGinger
Gaia · Blue · Team 1- EAPM
- 21.2
- Favorite unit
- Contarius 16 fielded
- Largest army
- 56
- First expansion
- 7:32
Age path
OceanusClassical · Research start 3:30
RheiaHeroic · Research start 10:46
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
M_o_o_M_o_o
Loki · Red · Team 2- EAPM
- 28.4
- Favorite unit
- Raiding Cavalry 34 fielded
- Largest army
- 94
- First expansion
- 12:40
Age path
HeimdallClassical · Research start 4:30
BragiHeroic · Research start 14:35
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Large army production94 military units
No post-game awards
BurgundyBison
Shennong · Yellow · Team 1- EAPM
- 31.9
- Favorite unit
- Fire Archer 54 fielded
- Largest army
- 114
- First expansion
- 13:16
Age path
ChiyouClassical · Research start 2:53
RushouHeroic · Est. start 16:22
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Large army production114 military units
No post-game awards
SedroPanchez
Thor · Green · Team 2- EAPM
- 34.8
- Favorite unit
- Throwing Axeman 50 fielded
- Largest army
- 103
- First expansion
- 5:33
Age path
ForsetiClassical · Research start 4:19
BragiHeroic · Est. start 11:54
TyrMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling23 wall build events
Large army production103 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
BizarreGinger
Army · 56Units
Buildings ›11 types
God powers ›6 invoked
M_o_o_M_o_o
Army · 94Units
Buildings ›7 types
God powers ›3 invoked
BurgundyBison
Army · 114Units
Buildings ›8 types
God powers ›5 invoked
SedroPanchez
Army · 103Units
Buildings ›10 types
God powers ›None invoked
No god powers recorded.