Replay-derived match flow, timings, and composition.

Advanced match analysis

jsolorzano8320 + Lasuruss + Cloud D Less vs Gombr + ocin2802 + CcCYasliKurtCcC

Queue
Ranked 3v3 Supremacy
Map
Megalopolis
Map Seed
729
Duration
19:58
Patch
19.17020
Played
· 5 hours ago
Megalopolis map preview
MapMegalopolis
Defeat Team Elo 913
jsolorzano8320 Loki · Elo 847 -10
Lasuruss Set · Elo 951 -14
Cloud D Less Poseidon · Elo 940 -14
19:58 Match length
Victory Team Elo 1011
Gombr Demeter · Elo 1049 +11
ocin2802 Gaia · Elo 1014 +13
CcCYasliKurtCcC Demeter · Elo 971 +14
36.3% win probability Pre-match · Gombr + ocin2802 + CcCYasliKurtCcC favored win probability 63.7%
Key momentsIn match order
Fastest Classical
3:27* Cloud D Less Hermes · estimated
First pressure
3:59 Cloud D Less Stable
First extra TC
4:48 ocin2802 Town Center
Armory timing
5:19 Gombr Armory
Market timing
6:39 ocin2802 Market
Fastest Heroic
7:55* Lasuruss Nephthys · estimated
Fortress timing
9:06 Lasuruss Migdol Stronghold
Fastest Mythic
12:20* Gombr Hera · estimated

jsolorzano8320

Loki · Maroon · Team 1
Loss 847 -10
EAPM
26.6
Favorite unit
Throwing Axeman
92 fielded
Largest army
205
First expansion
9:38
Age path
HeimdallClassical · Research start 4:45
NjordHeroic · Est. start 16:54
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Large army production205 military units
No post-game awards

Gombr

Demeter · Grey · Team 2
Win 1049 +11
EAPM
60.2
Favorite unit
Hamadryad
157 fielded
Largest army
169
First expansion
7:09
Age path
PanClassical · Research start 2:52
HestiaHeroic · Research start 7:18
HeraMythic · Research start 10:20
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Large army production169 military units
No post-game awards

Lasuruss

Set · Yellow · Team 1
Loss 951 -14
EAPM
42.6
Favorite unit
Slinger
3 fielded
Largest army
5
First expansion
6:43
Age path
PtahClassical · Research start 3:22
NephthysHeroic · Research start 6:40
MythicNot reached
Opening read
1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Multi-TC boom3 expansion build events
No post-game awards

ocin2802

Gaia · Purple · Team 2
Win 1014 +13
EAPM
22.5
Favorite unit
Dryad
68 fielded
Largest army
73
First expansion
4:48
Age path
OceanusClassical · Research start 3:44
TheiaHeroic · Research start 13:06
AtlasMythic · Research start 17:09
Opening read
2 TC BoomA fast additional Town Center had no Fast Heroic or meaningful early military commitment.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Market economy700 total resource volume
No post-game awards

Cloud D Less

Poseidon · Red · Team 1
Loss 940 -14
EAPM
47.1
Favorite unit
Hippeus
50 fielded
Largest army
65
First expansion
12:42
Age path
HermesClassical · Research start 2:27
DionysusHeroic · Research start 11:57
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom3 expansion build events
Market economy200 total resource volume
No post-game awards

CcCYasliKurtCcC

Demeter · Pink · Team 2
Win 971 +14
EAPM
15.9
Favorite unit
Orpheus
4 fielded
Largest army
12
First expansion
5:23
Age path
PanClassical · Research start 4:12
HestiaHeroic · Research start 11:30
PersephoneMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 900 total volume

jsolorzano8320

Bought

No buys

Sold

No sells

Total player market volume0

Gombr

Bought

No buys

Sold

No sells

Total player market volume0

Lasuruss

Bought

No buys

Sold

No sells

Total player market volume0

ocin2802

Bought

No buys

Sold

Wood700
Total player market volume700

Cloud D Less

Bought

Wood200

Sold

No sells

Total player market volume200

CcCYasliKurtCcC

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

jsolorzano8320

Army · 205

Units

Throwing Axeman92
Hersir82
Godi16
Berserk12
Raiding Cavalry3
Buildings 8 types
House19
Farm11
Ox Cart Building6
Temple6
Longhouse4
Great Hall2
Town Center2
Armory1
God powers 2 invoked
Spy1
Walking Woods1

Gombr

Army · 169

Units

Hamadryad157
Medusa5
Lykaon Villager3
Icarus1
Iolaus1
Midas1
Orpheus1
Buildings 8 types
House17
Farm11
Temple5
Storehouse4
Granary2
Armory1
Fortress1
Town Center1
God powers 2 invoked
Communal Hearth1
Lightning Storm1

Lasuruss

Army · 5

Units

Slinger3
Axeman2
Buildings 15 types
House33
Temple18
Farm16
Mining Camp6
Granary5
Barracks2
Migdol Stronghold2
Town Center2
Armory1
Lumber Camp1
Market1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Village Center1
God powers 3 invoked
Vision2
Ancestors1

ocin2802

Army · 73

Units

Dryad68
Caladria5
Buildings 7 types
Farm20
Manor7
Market4
Palace4
Town Center2
Economic Guild1
Temple1
God powers 6 invoked
Carnivora2
Gaia Forest2
Hesperides Tree2

Cloud D Less

Army · 65

Units

Hippeus50
Atalanta4
Theseus4
Centaur3
Prodromos3
Hippolyta1
Buildings 9 types
Farm17
House14
Storehouse10
Stable5
Town Center3
Armory2
Temple2
Fortress1
Market1
God powers 2 invoked
Cease Fire1
Lure1

CcCYasliKurtCcC

Army · 12

Units

Orpheus4
Toxotes4
Iolaus3
Icarus1
Buildings 10 types
Farm20
House18
Storehouse6
Military Academy4
Town Center3
Archery Range2
Armory1
Fortress1
Granary1
Temple1
God powers 1 invoked
Wither1