Advanced match analysis
EliTSouza vs StickyBunz
- Queue
- Ranked 1v1 Supremacy
- Map
- Tundra
- Map Seed
- 1421
- Duration
- 32:36
- Patch
- 19.17020
- Played
- · 5 hours ago
Defeated
EliTSouza
Tsukuyomi · Elo 986 -19
32:36
Match length
Winner
StickyBunz
Loki · Elo 962 +19
53.4% win probability
Pre-match · EliTSouza favored · Upset
win probability 46.6%
Key momentsIn match order
EliTSouza
Tsukuyomi · Blue- EAPM
- 19.5
- Favorite unit
- Samurai 29 fielded
- Largest army
- 114
- First expansion
- 13:43
Age path
Inari OkamiClassical · Research start 3:04
HachimanHeroic · Research start 10:20
OkuninushiMythic · Research start 20:56
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom4 expansion build events
Large army production114 military units
No post-game awards
StickyBunz
Loki · Pink- EAPM
- 40.9
- Favorite unit
- Throwing Axeman 46 fielded
- Largest army
- 159
- First expansion
- 8:58
Age path
HeimdallClassical · Est. start 3:00
NjordHeroic · Est. start 12:48
HelMythic · Est. start 20:38
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom6 expansion build events
Large army production159 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.