Advanced match analysis
Donar#6628 + XvBignipsvX + dazmaca7 + Glearfalcon vs WolfsAngel + Krakedile + pahlevoon + MuchPegasus
- Queue
- Ranked 4v4 Supremacy
- Map
- Steppe
- Map Seed
- 1963
- Duration
- 14:14
- Patch
- 19.17020
- Played
- · 5 hours ago
Defeat
Team Elo 1101
Donar#6628
Amaterasu · Elo 1135 -11
XvBignipsvX
Tsukuyomi · Elo 1210 -13
dazmaca7
Poseidon · Elo 811 -2
Glearfalcon
Nuwa · Elo 1247 -15
14:14
Match length
Victory
Team Elo 1277
WolfsAngel
Tsukuyomi · Elo 1359 +6
Krakedile
Huitzilopochtli · Elo 1361 +6
pahlevoon
Kronos · Elo 1164 +42
MuchPegasus
Susanoo · Elo 1223 +13
26.6% win probability
Pre-match · WolfsAngel + Krakedile + pahlevoon + MuchPegasus favored
win probability 73.4%
Key momentsIn match order
Donar#6628
Amaterasu · Blue · Team 1- EAPM
- 42.6
- Favorite unit
- Bushi 11 fielded
- Largest army
- 41
- First expansion
- 5:20
Age path
MinakatatomiClassical · Research start 3:44
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Heavy walling9 wall build events
No post-game awards
WolfsAngel
Tsukuyomi · Red · Team 2- EAPM
- 24.5
- Favorite unit
- Naginata Rider 24 fielded
- Largest army
- 33
- First expansion
- —
Age path
Inari OkamiClassical · Research start 3:24
HachimanHeroic · Est. start 10:00
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling14 wall build events
No post-game awards
XvBignipsvX
Tsukuyomi · Yellow · Team 1- EAPM
- 19.6
- Favorite unit
- Naginata Rider 9 fielded
- Largest army
- 14
- First expansion
- 6:27
Age path
Inari OkamiClassical · Est. start 2:57
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
No post-game awards
Krakedile
Huitzilopochtli · Green · Team 2- EAPM
- 45.0
- Favorite unit
- Tlamanih Spearman 42 fielded
- Largest army
- 96
- First expansion
- —
Age path
MalinalxochitlClassical · Research start 3:15
CoatlicueHeroic · Research start 12:40
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Large army production96 military units
No post-game awards
dazmaca7
Poseidon · Cyan · Team 1- EAPM
- 10.6
- Favorite unit
- Hoplite 13 fielded
- Largest army
- 33
- First expansion
- 6:56
Age path
AresClassical · Research start 4:54
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
No post-game awards
pahlevoon
Kronos · Pink · Team 2- EAPM
- 49.5
- Favorite unit
- Murmillo 20 fielded
- Largest army
- 33
- First expansion
- —
Age path
PrometheusClassical · Est. start 2:36
HyperionHeroic · Est. start 11:56
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
No post-game awards
Glearfalcon
Nuwa · Orange · Team 1- EAPM
- 46.5
- Favorite unit
- Dao Swordsman 12 fielded
- Largest army
- 25
- First expansion
- 6:24
Age path
HoutuClassical · Research start 2:50
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
No post-game awards
MuchPegasus
Susanoo · Purple · Team 2- EAPM
- 29.2
- Favorite unit
- Kitsune 18 fielded
- Largest army
- 36
- First expansion
- —
Age path
Inari OkamiClassical · Research start 4:21
RaijinHeroic · Research start 11:44
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
Donar#6628
Army · 41Units
Buildings ›9 types
God powers ›4 invoked
WolfsAngel
Army · 33Units
Buildings ›9 types
God powers ›2 invoked
XvBignipsvX
Army · 14Units
Buildings ›10 types
God powers ›None invoked
No god powers recorded.