Replay-derived match flow, timings, and composition.

Advanced match analysis

Andy Ryder vs wololo walrus

Queue
Ranked 1v1 Supremacy
Map
Marsh
Map Seed
23142
Duration
8:11
Patch
19.17020
Played
· 7 hours ago
Marsh map preview
MapMarsh
Defeated
Andy Ryder Loki · Elo 1196 -14
8:11 Match length
Winner
wololo walrus Odin · Elo 1275 +14
38.8% win probability Pre-match · wololo walrus favored win probability 61.2%
Key momentsIn match order
First pressure
3:22 wololo walrus Hersir trained
Fastest Classical
3:56* Andy Ryder Forseti · estimated

Andy Ryder

Loki · Mint
Loss 1196 -14
EAPM
45.6
Favorite unit
Hersir
8 fielded
Largest army
24
First expansion
—
Age path
ForsetiClassical · Est. start 2:56
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling6 wall build events
No post-game awards

wololo walrus

Odin · Red
Win 1275 +14
EAPM
35.1
Favorite unit
Throwing Axeman
8 fielded
Largest army
22
First expansion
—
Age path
FreyjaClassical · Research start 3:13
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Andy Ryder

Army · 24

Units

Hersir8
Raiding Cavalry8
Hirdman5
Throwing Axeman3
Buildings 6 types
House6
Wall6
Longhouse2
Ox Cart Building2
Great Hall1
Temple1
God powers 1 invoked
Spy1

wololo walrus

Army · 22

Units

Throwing Axeman8
Hersir7
Raiding Cavalry7
Buildings 6 types
House7
Wall5
Ox Cart Building2
Great Hall1
Longhouse1
Temple1
God powers 2 invoked
Forest Fire1
Great Hunt1