Advanced match analysis
☣fRESH֍ vs AleCorona96
- Queue
- Ranked 1v1 Supremacy
- Map
- Tundra
- Map Seed
- 22342
- Duration
- 23:31
- Patch
- 19.17020
- Played
- · 7 hours ago
Winner
<color=1.24/9.09/4.4>☣fRESH֍
Shennong · Elo 1259 +16
23:31
Match length
Defeated
AleCorona96
Hades · Elo 1234 -16
53.6% win probability
Pre-match · ☣fRESH֍ favored
win probability 46.4%
Key momentsIn match order
<color=1.24/9.09/4.4>☣fRESH֍
Shennong · Blue- EAPM
- 62.1
- Favorite unit
- Wuzu Javelineer 89 fielded
- Largest army
- 134
- First expansion
- 5:07
Age path
ChiyouClassical · Est. start 3:29
NubaHeroic · Est. start 10:35
ZhurongMythic · Research start 17:10
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling34 wall build events
Market economy2,600 total resource volume
Large army production134 military units
No post-game awards
AleCorona96
Hades · Red- EAPM
- 47.8
- Favorite unit
- Peltast 64 fielded
- Largest army
- 162
- First expansion
- 5:04
Age path
AthenaClassical · Est. start 3:10
ApolloHeroic · Est. start 10:54
HephaestusMythic · Est. start 18:21
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling7 wall build events
Large army production162 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 2,600 total volume›
<color=1.24/9.09/4.4>☣fRESH֍
Bought
Sold
Total player market volume2,600
AleCorona96
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
<color=1.24/9.09/4.4>☣fRESH֍
Army · 134Units
Buildings ›13 types
God powers ›4 invoked
Blazing Prairie1