Advanced match analysis
nemui_kuma vs v.u.l.e
- Queue
- Ranked 1v1 Supremacy
- Map
- Tundra
- Map Seed
- 23925
- Duration
- 16:18
- Patch
- 19.17020
- Played
- · 4 hours ago
Defeated
nemui_kuma
Zeus · Elo 1099 -38
16:18
Match length
Winner
v.u.l.e
Ra · Elo 1169 +15
40.1% win probability
Pre-match · v.u.l.e favored
win probability 59.9%
Key momentsIn match order
nemui_kuma
Zeus · Green- EAPM
- 34.0
- Favorite unit
- Hoplite 39 fielded
- Largest army
- 45
- First expansion
- 7:21
Age path
AthenaClassical · Research start 2:59
HeroicNot reached
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom3 expansion build events
Heavy walling22 wall build events
No post-game awards
v.u.l.e
Ra · Red- EAPM
- 34.7
- Favorite unit
- Chariot Archer 20 fielded
- Largest army
- 51
- First expansion
- 13:08
Age path
BastClassical · Est. start 4:28
SobekHeroic · Est. start 7:44
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling8 wall build events
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.